• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

关于性别平等教育的数字资源的系统文献综述。

Systematic literature review of digital resources to educate on gender equality.

作者信息

Yañez Alma Gloria Barrera, Alonso-Fernández Cristina, Fernández-Manjón Baltasar

机构信息

Department of Software Engineering and Artificial Intelligence, Complutense University of Madrid, C/ Profesor José García Santesmases, 9, 28040 Madrid, Spain.

Department of Computer Science Engineering, Escuela Politécnica Superior, Universidad Autónoma de Madrid, Calle Francisco Tomás Y Valiente, 11, 28049 Madrid, Spain.

出版信息

Educ Inf Technol (Dordr). 2023 Feb 2:1-26. doi: 10.1007/s10639-022-11574-8.

DOI:10.1007/s10639-022-11574-8
PMID:36747612
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC9892670/
Abstract

Violence and discrimination against women are serious problems that affect today's society regardless of culture or social environment. Educational and government programs addressing these gender issues are difficult to scale up, insufficient or, in some cases, nonexistent. Digital resources can contribute to address discrimination against women and different technological initiatives are being carried out around the world. Videogames and digital resources have proven their effectiveness as tools to educate, prevent and raise awareness about social problems. This article presents a systematic literature review of digital resources such as videogames, apps and simulations that address gender issues including violence and stereotypes. Throughout the review, we analyze multiple characteristics of the resources found (development tools, platforms, location, target audience) to classify the studies found. The main goal of this review is to present the status of gender-focused digital resources, their evaluation studies, including the metrics used and samples, as well as the acceptance and impact of their application. Most of the studies reviewed aimed to raise awareness about gender-based violence using serious games targeted at teenagers. For the resources evaluated, pre-post questionnaires were commonly used. However, many of the projects reviewed did not have evaluation studies or the resources were not openly available, thus limiting their massive application and their potential impact on society. We consider that our results provide a starting point to better understand the role of digital resources in raising awareness about gender issues, highlighting their current limitations, and providing recommendations for future research in gender-based digital resources.

摘要

暴力侵害妇女行为和对妇女的歧视是严重问题,无论文化或社会环境如何,都影响着当今社会。解决这些性别问题的教育和政府项目难以扩大规模,资源不足,在某些情况下甚至不存在。数字资源有助于解决对妇女的歧视,世界各地正在开展不同的技术倡议。电子游戏和数字资源已证明其作为教育、预防和提高对社会问题认识的工具的有效性。本文对电子游戏、应用程序和模拟等解决包括暴力和刻板印象在内的性别问题的数字资源进行了系统的文献综述。在整个综述过程中,我们分析了所发现资源的多个特征(开发工具、平台、地点、目标受众),以便对所发现的研究进行分类。本综述的主要目标是介绍以性别为重点的数字资源的现状、它们的评估研究,包括所使用的指标和样本,以及其应用的接受度和影响。大多数综述研究旨在通过针对青少年的严肃游戏提高对基于性别的暴力的认识。对于所评估的资源,前后问卷调查是常用的。然而,许多被综述的项目没有评估研究,或者资源未公开提供,从而限制了它们的大规模应用及其对社会的潜在影响。我们认为,我们的研究结果为更好地理解数字资源在提高对性别问题认识方面的作用提供了一个起点,突出了它们目前的局限性,并为基于性别的数字资源的未来研究提供了建议。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/d8a2ff926425/10639_2022_11574_Fig7_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/9c0f77f8a433/10639_2022_11574_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/87f0d6db0ec1/10639_2022_11574_Fig2_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/bf73de3f9708/10639_2022_11574_Fig3_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/8a7ea00ed951/10639_2022_11574_Fig4_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/0330994e8b4c/10639_2022_11574_Fig5_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/3cef45b34d26/10639_2022_11574_Fig6_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/d8a2ff926425/10639_2022_11574_Fig7_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/9c0f77f8a433/10639_2022_11574_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/87f0d6db0ec1/10639_2022_11574_Fig2_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/bf73de3f9708/10639_2022_11574_Fig3_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/8a7ea00ed951/10639_2022_11574_Fig4_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/0330994e8b4c/10639_2022_11574_Fig5_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/3cef45b34d26/10639_2022_11574_Fig6_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/4ead/9892670/d8a2ff926425/10639_2022_11574_Fig7_HTML.jpg

相似文献

1
Systematic literature review of digital resources to educate on gender equality.关于性别平等教育的数字资源的系统文献综述。
Educ Inf Technol (Dordr). 2023 Feb 2:1-26. doi: 10.1007/s10639-022-11574-8.
2
Folic acid supplementation and malaria susceptibility and severity among people taking antifolate antimalarial drugs in endemic areas.在流行地区,服用抗叶酸抗疟药物的人群中,叶酸补充剂与疟疾易感性和严重程度的关系。
Cochrane Database Syst Rev. 2022 Feb 1;2(2022):CD014217. doi: 10.1002/14651858.CD014217.
3
The future of Cochrane Neonatal.考克兰新生儿协作网的未来。
Early Hum Dev. 2020 Nov;150:105191. doi: 10.1016/j.earlhumdev.2020.105191. Epub 2020 Sep 12.
4
Beyond the black stump: rapid reviews of health research issues affecting regional, rural and remote Australia.超越黑木树:影响澳大利亚地区、农村和偏远地区的健康研究问题的快速综述。
Med J Aust. 2020 Dec;213 Suppl 11:S3-S32.e1. doi: 10.5694/mja2.50881.
5
Workplace violence and gender discrimination in Rwanda's health workforce: Increasing safety and gender equality.卢旺达卫生工作者中的工作场所暴力和性别歧视:提高安全性和性别平等。
Hum Resour Health. 2011 Jul 19;9:19. doi: 10.1186/1478-4491-9-19.
6
The effectiveness of internet-based e-learning on clinician behavior and patient outcomes: a systematic review protocol.基于互联网的电子学习对临床医生行为和患者结局的有效性:一项系统评价方案。
JBI Database System Rev Implement Rep. 2015 Jan;13(1):52-64. doi: 10.11124/jbisrir-2015-1919.
7
The effectiveness of digital sexual health interventions for young adults: a systematic literature review (2010-2020).数字性健康干预对年轻成年人的效果:系统文献回顾(2010-2020 年)。
Health Promot Int. 2023 Feb 1;38(1). doi: 10.1093/heapro/daac104.
8
Recovery schools for improving behavioral and academic outcomes among students in recovery from substance use disorders: a systematic review.改善物质使用障碍康复期学生行为和学业成果的康复学校:一项系统综述
Campbell Syst Rev. 2018 Oct 4;14(1):1-86. doi: 10.4073/csr.2018.9. eCollection 2018.
9
10
Gender Equality Training for Students in Higher Education: Protocol for a Scoping Review.高等教育学生性别平等培训:范围综述方案
JMIR Res Protoc. 2023 Sep 20;12:e44584. doi: 10.2196/44584.

本文引用的文献

1
Gender-Based Violence Interventions in Low- and Middle-Income Countries: A Systematic Review of Interventions at Structural, Community, Interpersonal, Individual, and Multiple Levels.中低收入国家的基于性别的暴力干预措施:在结构、社区、人际、个体和多个层面的干预措施的系统评价。
Trauma Violence Abuse. 2023 Dec;24(5):3170-3186. doi: 10.1177/15248380221126181. Epub 2022 Oct 13.
2
The PRISMA 2020 statement: an updated guideline for reporting systematic reviews.PRISMA 2020 声明:系统评价报告的更新指南。
BMJ. 2021 Mar 29;372:n71. doi: 10.1136/bmj.n71.
3
[Measures to contain gender-based violence during the COVID-19 pandemic].
[在新冠疫情期间遏制基于性别的暴力行为的措施]
Gac Sanit. 2021 Jul-Aug;35(4):389-394. doi: 10.1016/j.gaceta.2020.04.005. Epub 2020 Apr 24.
4
Adolescent Perceptions of an Interactive Mobile Application to Respond to Teen Dating Violence.青少年对一款应对青少年约会暴力的交互式移动应用程序的认知。
J Interpers Violence. 2021 Jul;36(13-14):6821-6837. doi: 10.1177/0886260518821455. Epub 2019 Jan 2.
5
Developing and Piloting Videogames to Increase College and University Students' Awareness and Efficacy of the Bystander Role in Incidents of Sexual Violence.开发和试行电子游戏,以提高大学生对性暴力事件中旁观者角色的认识和效能。
Games Health J. 2019 Feb;8(1):24-34. doi: 10.1089/g4h.2017.0172. Epub 2018 Sep 5.
6
Using Virtual Reality to Create an Observational Assessment of Adolescent Resistance to Antisocial Peer Pressure.利用虚拟现实技术对青少年抵制反社会同伴压力进行观察评估。
J Clin Child Adolesc Psychol. 2020 Mar-Apr;49(2):178-189. doi: 10.1080/15374416.2018.1504296. Epub 2018 Aug 24.
7
Serious gaming: A tool to educate health care providers about domestic violence.
Health Care Women Int. 2018 Aug;39(8):859-871. doi: 10.1080/07399332.2018.1464572. Epub 2018 May 10.
8
How Social and Mass Media Relate to Youth's Self-Sexualization: Taking a Cross-National Perspective on Rewarded Appearance Ideals.社交媒体与青年的自我性化:从跨国视角看待奖励性外表理想。
J Youth Adolesc. 2018 Jul;47(7):1440-1455. doi: 10.1007/s10964-018-0844-3. Epub 2018 Mar 23.
9
Gender, sexuality and violence: perception of mobilized adolescents in an online game.性别、性取向与暴力:网络游戏中青少年动员群体的认知
Rev Bras Enferm. 2018;71(suppl 1):607-614. doi: 10.1590/0034-7167-2017-0561.
10
Foldit Standalone: a video game-derived protein structure manipulation interface using Rosetta.Foldit单机版:一个使用Rosetta的源自电子游戏的蛋白质结构操纵界面。
Bioinformatics. 2017 Sep 1;33(17):2765-2767. doi: 10.1093/bioinformatics/btx283.