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评估一款严肃游戏对自闭症和多动症儿童日常活动表现的影响。

Evaluation of the Effect of a Serious Game on the Performance of Daily Routines by Autistic and ADHD Children.

作者信息

Lussier-Desrochers Dany, Massé Line, Simonato Isabelle, Lachapelle Yves, Godin-Tremblay Valérie, Lemieux Annie

机构信息

Department of Psychoeducation, Université du Québec à Trois-Rivières, 3351 boulevard des Forges, Trois-Rivières, Québec, G8Z 4M3 Canada.

Centre on Psychosocial Intervention at the Integrated University Health and Social Services Centre (CIUSSS) in Saguenay-Lac-Saint-Jean, Québec, Canada.

出版信息

Adv Neurodev Disord. 2023 Feb 3:1-13. doi: 10.1007/s41252-023-00319-4.

Abstract

OBJECTIVES

Learning and performing new routines are difficult for children with neurodevelopmental disorders. Studies have shown that consistency in child reinforcement and parental support are effective. For example, digital solutions such as serious games can be used to support parents and children in developing these life skills. The objective of this study was to evaluate the effect of a serious game on the performance of daily routines by autistic and ADHD children.

METHODS

A total of 201 families (parents and children) participated in the study. The study used a combined 3 (intervention) × 3 (diagnosis) × 3 (time) research design with repeated measures. Participants were randomly assigned to three intervention groups (serious game, parental support, and a combination of serious game and parental support) based on their diagnosis (ASD, ADHD, neurotypical). Latent growth modeling and repeated ANOVAS were performed to analyze routine scores collected at three moments (baseline, midpoint, persistence) over an 8-week period.

RESULTS

Results show a moderating effect of diagnosis on child routine trajectory. For ADHD participants, we observed a very important significant clinical effect for two interventions (parental support alone and combination of serious game and parental support) where for ASD children, this effect is observed for only one treatment (combination of serious game and parental support). For neurotypical children, results indicate a very important and significant clinical effect when they use the serious game alone.

CONCLUSIONS

Results show that the serious game can improve children's routines. However, for some neurodevelopmental profiles (ASD or ADHD), the addition of parental support produces greater clinical improvements.

摘要

目的

对于患有神经发育障碍的儿童来说,学习和执行新的日常活动很困难。研究表明,在强化儿童和给予父母支持方面保持一致性是有效的。例如,诸如严肃游戏等数字解决方案可用于帮助父母和孩子培养这些生活技能。本研究的目的是评估一款严肃游戏对自闭症和多动症儿童日常活动表现的影响。

方法

共有201个家庭(父母和孩子)参与了该研究。该研究采用了一种结合了3(干预)×3(诊断)×3(时间)的重复测量研究设计。参与者根据其诊断结果(自闭症谱系障碍、多动症、神经发育正常)被随机分配到三个干预组(严肃游戏组、父母支持组以及严肃游戏与父母支持相结合的组)。进行了潜在增长模型分析和重复方差分析,以分析在8周时间内三个时间点(基线、中点、持续期)收集的日常活动得分。

结果

结果显示诊断对儿童日常活动轨迹有调节作用。对于多动症参与者,我们观察到两种干预措施(单独的父母支持以及严肃游戏与父母支持相结合)有非常重要的显著临床效果,而对于自闭症谱系障碍儿童,仅在一种治疗方法(严肃游戏与父母支持相结合)中观察到这种效果。对于神经发育正常的儿童,结果表明当他们单独使用严肃游戏时会有非常重要且显著的临床效果。

结论

结果表明,严肃游戏可以改善儿童的日常活动。然而,对于某些神经发育状况(自闭症谱系障碍或多动症),增加父母支持能带来更大的临床改善。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7ddb/9896450/4e2a6aaf6b0f/41252_2023_319_Fig1_HTML.jpg

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