Wang Yan, Liu Ming, Nogueira Oi Ching Bernice Lam
Faculty of Health Sciences and Sports, Macao Polytechnic University, Macao, China.
Peking University Health Science Center, Macao Polytechnic University Nursing Academy, Macao, China.
SAGE Open Nurs. 2023 Feb 27;9:23779608231158158. doi: 10.1177/23779608231158158. eCollection 2023 Jan-Dec.
During the COVID-19 pandemic, the zero-tolerance policy implemented in Macao affected university students' life and learning styles.
This study aimed to investigate the prevalence of internet gaming disorder (IGD) and analyze its risk factors among university students of Macao amid the COVID-19 pandemic.
Two hundred and twenty-nine university students were recruited by convenience sampling. The cross-sectional investigation was conducted using the 9-item Chinese version of the IGD Scale, the Chinese Version of the Self-Compassion Scale, and the Chinese version of the Brief Resilience Scale.
The prevalence was 7.4%. Compared to Non-IGD gamers, the IGD gamers were more likely to be the older, male gender, with a longer gaming history, with more game hours per day in the last month, and with a lower self-compassion score and resilience.
The prevalence of IGD increased. Students who are the older, male gender, with more gaming time, low self-compassion, and low resilience, have a high possibility of IGD.
在新冠疫情期间,澳门实施的零容忍政策影响了大学生的生活和学习方式。
本研究旨在调查新冠疫情期间澳门大学生中网络游戏障碍(IGD)的患病率,并分析其危险因素。
通过便利抽样招募了229名大学生。采用中文版9项IGD量表、中文版自我同情量表和中文版简易复原力量表进行横断面调查。
患病率为7.4%。与非IGD玩家相比,IGD玩家更可能年龄较大、为男性、游戏历史较长、上个月每天游戏时间较多,且自我同情得分和复原力较低。
IGD的患病率有所上升。年龄较大、男性、游戏时间较多、自我同情程度低和复原力低的学生患IGD的可能性较高。