Imperial College London, Department of Electrical and Electronic Engineering.
Artif Life. 2023 May 1;29(2):198-234. doi: 10.1162/artl_a_00403.
Cooperative survival "games" are situations in which, during a sequence of catastrophic events, no one survives unless everyone survives. Such situations can be further exacerbated by uncertainty over the timing and scale of the recurring catastrophes, while the resource management required for survival may depend on several interdependent subgames of resource extraction, distribution, and investment with conflicting priorities and preferences between survivors. In social systems, self-organization has been a critical feature of sustainability and survival; therefore, in this article we use the lens of artificial societies to investigate the effectiveness of socially constructed self-organization for cooperative survival games. We imagine a cooperative survival scenario with four parameters: scale, that is, n in an n-player game; uncertainty, with regard to the occurrence and magnitude of each catastrophe; complexity, concerning the number of subgames to be simultaneously "solved"; and opportunity, with respect to the number of self-organizing mechanisms available to the players. We design and implement a multiagent system for a situation composed of three entangled subgames-a stag hunt game, a common-pool resource management problem, and a collective risk dilemma-and specify algorithms for three self-organizing mechanisms for governance, trading, and forecasting. A series of experiments shows, as perhaps expected, a threshold for a critical mass of survivors and also that increasing dimensions of uncertainty and complexity require increasing opportunity for self-organization. Perhaps less expected are the ways in which self-organizing mechanisms may interact in pernicious but also self-reinforcing ways, highlighting the need for some reflection as a process in collective self-governance for cooperative survival.
合作生存“游戏”是指在一系列灾难性事件中,除非每个人都能生存下来,否则没有人能幸存。这种情况可能会因反复发生的灾难的时间和规模的不确定性而进一步加剧,而生存所需的资源管理可能取决于资源提取、分配和投资的几个相互依存的子博弈,这些子博弈之间存在相互冲突的优先级和幸存者偏好。在社会系统中,自我组织是可持续性和生存的关键特征;因此,在本文中,我们使用人工社会的视角来研究社会构建的自我组织对于合作生存游戏的有效性。我们想象了一个具有四个参数的合作生存场景:规模,即 n 个玩家的游戏中的 n;不确定性,涉及每次灾难的发生和规模;复杂性,涉及同时要“解决”的子博弈数量;以及机会,涉及玩家可用的自我组织机制数量。我们设计并实现了一个由三个纠缠在一起的子博弈组成的多主体系统——猎鹿博弈、公共池塘资源管理问题和集体风险困境,并指定了用于治理、交易和预测的三种自组织机制的算法。一系列实验表明,正如预期的那样,存在一个临界幸存者人数的阈值,而且不确定性和复杂性的增加维度需要更多的自我组织机会。也许不太令人期待的是自组织机制可能以有害但也自我强化的方式相互作用的方式,这突出表明需要进行一些反思,将其作为合作生存的集体自我治理的一个过程。