J Pediatr Ophthalmol Strabismus. 2024 Jan-Feb;61(1):20-29. doi: 10.3928/01913913-20230324-01. Epub 2023 Apr 24.
To test the non-inferiority of a novel game platform for the treatment of pediatric amblyopia compared to standard eye patching.
Forty participants (ages 4 to 18 years) across seven optometric clinics in the United States diagnosed as having amblyopia associated with anisometropia were randomly assigned to either 12 weeks of eye patching therapy (n = 19) or Barron Vision (Barron Associates, Inc) video game treatment (n = 21). Participants in the eye patching group with best corrected visual acuity (BCVA) worse than 20/200 in their amblyopic eye were prescribed 6 hours of patching daily, whereas those whose BCVA was 20/200 (1.00 logarithm of the minimum angle of resolution [logMAR]) or better were instructed to patch for 2 hours daily. Participants in the video game group, irrespective of the severity of their amblyopia, were instructed to play four different 5-minute mini-games five times a week for a total of 20 minutes a day.
A mixed linear modeling analysis of before and after BCVA differences after 12 weeks showed the non-inferiority of video game treatment to eye patching using a 0.10 logMAR threshold while adjusting for the participant's age, sex, and baseline BCVA.
The results of the study suggest that a 12-week home-based video game vision therapy intervention can provide equivalent treatment outcomes to eye patching for amblyopia in children ages 5 to 18 years. Video game-based vision therapy may be a more acceptable and time-efficient alternative to existing approaches. By incorporating elements of perceptual learning, approaches such as Barron Vision video game treatment may have additional long-term therapeutic benefits and may improve treatment compliance. .
测试一种新型游戏平台治疗儿童弱视的非劣效性,与标准眼罩治疗相比。
在美国 7 家验光诊所诊断为患有屈光不正性弱视的 40 名参与者(年龄 4 至 18 岁)被随机分为 12 周眼罩治疗组(n=19)或 Barron Vision(Barron Associates,Inc)视频游戏治疗组(n=21)。在眼罩治疗组中,如果弱视眼的最佳矫正视力(BCVA)低于 20/200,则要求每天进行 6 小时的眼罩治疗,而那些 BCVA 为 20/200(1.00 最小角分辨率对数[logMAR])或更好的患者则被指示每天进行 2 小时的眼罩治疗。在视频游戏治疗组中,无论弱视的严重程度如何,都要求参与者每周玩 5 次 5 分钟的迷你游戏,每天总共 20 分钟。
在 12 周后 BCVA 差异的混合线性模型分析显示,使用 0.10 logMAR 阈值调整参与者的年龄、性别和基线 BCVA 后,视频游戏治疗与眼罩治疗具有非劣效性。
研究结果表明,为期 12 周的家庭视频游戏视力治疗干预可以为 5 至 18 岁儿童的弱视提供与眼罩治疗相当的治疗效果。基于视频游戏的视力治疗可能是一种比现有方法更能被接受和节省时间的替代方法。通过结合知觉学习的元素,如 Barron Vision 视频游戏治疗等方法可能具有额外的长期治疗益处,并可能提高治疗的依从性。