体育中的信息通信技术:一项详尽综述。

Information communication and technology in sports: a meticulous review.

作者信息

Reyaz Nahida, Ahamad Gulfam, Naseem Mohd, Ali Javed, Rahmani Khalid Imam

机构信息

Department of Computer Sciences, Baba Ghulam Shah Badshah University, Rajouri, India.

College of Computing and Informatics, Saudi Electronic University, Riyadh, Saudi Arabia.

出版信息

Front Sports Act Living. 2023 Jul 3;5:1199333. doi: 10.3389/fspor.2023.1199333. eCollection 2023.

Abstract

INTRODUCTION

Sports of all kinds even though have an alluring property of keeping their onlookers stuck to their place, the introduction of Technology, however, revolutionized it all together. Not only in legal sports but also the training and teaching methods have been reformed. The use of Information Communication and Technology (ICT) based technologies [Convolutional Neural Networks (CNN), Hawkeye, Computer vision, Artificial intelligence, etc.] has moderately increased the interactive nature of sports. Employing ICT-driven technologies have continuously been increasing performance levels due to which high effective performance levels have been achieved. In addition to offering information to the users, it also acts as a means for connecting and interacting with the remaining world. In this article, we provide a review of the studies considering the developments and impact of employing ICT technology on sports, especially cricket. The study has focussed on domain-specific developments in cricket sports: developments in the batting domain, bowling domain, and wicketkeeping as well.

METHODS

For the study, the analysis has been done following the PRISMA guidelines.

RESULTS

The study found that even though the researchers have done justifiable work in employing technology in sports as a whole but the domain-specific contribution in sports like cricket is not at the level as is need of the hour. In addition to the mentioned domains in the study, the research should gain speed in other domains like domain-specific Talent Identification for both genders, different age groups, diverse sports, etc.

DISCUSSION

undoubtedly, the sports domain is employing technology at a vast level but a few domains like sports talent identification especially related to the most famous games like cricket require an immediate and intense focus of the researchers. Since this domain is still carrying out a traditional coach-oriented approach. There is an acute need to revolutionize the domain by incorporating modern technologies into it.

摘要

引言

各类体育运动即便具有吸引观众驻足观看的魅力,但技术的引入却彻底改变了这一切。不仅在正规体育赛事中,训练和教学方法也得到了改革。基于信息通信技术(ICT)的技术[卷积神经网络(CNN)、鹰眼系统、计算机视觉、人工智能等]适度增强了体育运动的互动性。采用ICT驱动的技术持续提高了运动表现水平,从而实现了高效的运动表现。除了向用户提供信息外,它还成为与外界连接和互动的一种方式。在本文中,我们综述了有关ICT技术在体育运动,尤其是板球运动中的发展及影响的研究。该研究聚焦于板球运动中特定领域的发展:击球领域、投球领域以及守备领域的发展。

方法

对于本研究,分析是按照PRISMA指南进行的。

结果

研究发现,尽管研究人员在将技术应用于整体体育运动方面做了合理的工作,但在板球等运动项目中的特定领域贡献未达到当前所需的水平。除了研究中提到的领域外,在其他领域,如针对不同性别、不同年龄组、不同运动项目的特定领域人才识别等方面,研究应加快速度。

讨论

毫无疑问,体育领域在广泛应用技术,但像体育人才识别这类领域,尤其是与板球等最著名运动相关的领域,需要研究人员立即给予密切关注。因为这个领域仍在采用传统的以教练为主导的方法。迫切需要通过将现代技术融入其中来彻底改变这个领域。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/15c7/10351379/bfd28c791f36/fspor-05-1199333-g001.jpg

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