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通过改变感觉优化运动表现:多感官输入的考察

Optimizing Movement Performance with Altered Sensation: An Examination of Multisensory Inputs.

作者信息

Mortaza Niyousha, Passmore Steven R, Glazebrook Cheryl M

机构信息

Program of Applied Health Sciences, University of Manitoba, Winnipeg, MB R3T 2N2, Canada.

Faculty of Kinesiology and Recreation Management, University of Manitoba, Winnipeg, MB R3T 2N2, Canada.

出版信息

Brain Sci. 2023 Sep 9;13(9):1302. doi: 10.3390/brainsci13091302.

Abstract

Two experiments were conducted to assess the impact of induced paresthesia on movement parameters of goal-directed aiming movements to determine how visual and auditory feedback may enhance performance when somatosensory feedback is disrupted. In both experiments, neurotypical adults performed the goal-directed aiming task in four conditions: (i) paresthesia-full vision; (ii) paresthesia-no vision; (iii) no paresthesia-full vision; (iv) no paresthesia-no vision. Targets appeared on a computer screen, vision was obscured using visual occlusion spectacles, and paresthesia was induced with a constant current stimulator. The first and last 20% of trials (early and late performance) were compared to assess adaptability to altered somatosensory input. Experiment 2 added an auditory tone that confirmed successful target acquisitions. When compared to early performance in the no-paresthesia and no-vision conditions, induced paresthesia and no vision led to significantly larger endpoint error toward the body midline in both early and late performance. This finding reveals the importance of proprioceptive input for movement accuracy in the absence of visual feedback. The kinematic results indicated that vision could not fully compensate for the disrupted proprioceptive input when participants experienced induced paresthesia. However, when auditory feedback confirmed successful aiming movements in Experiment 2, participants were able to improve their endpoint variability when experiencing induced paresthesia through changes in movement preparation.

摘要

进行了两项实验,以评估诱发感觉异常对目标导向性瞄准运动的运动参数的影响,从而确定当体感反馈受到干扰时,视觉和听觉反馈如何提高运动表现。在两项实验中,神经正常的成年人在四种条件下执行目标导向性瞄准任务:(i)感觉异常-全视觉;(ii)感觉异常-无视觉;(iii)无感觉异常-全视觉;(iv)无感觉异常-无视觉。目标出现在电脑屏幕上,使用视觉遮挡眼镜遮挡视觉,并使用恒流刺激器诱发感觉异常。比较试验的前20%和后20%(早期和晚期表现),以评估对改变的体感输入的适应性。实验2增加了一个确认成功获取目标的听觉音调。与无感觉异常和无视觉条件下的早期表现相比,诱发感觉异常和无视觉在早期和晚期表现中均导致朝向身体中线的终点误差显著增大。这一发现揭示了在没有视觉反馈的情况下,本体感觉输入对运动准确性的重要性。运动学结果表明,当参与者经历诱发感觉异常时,视觉无法完全补偿中断的本体感觉输入。然而,在实验2中,当听觉反馈确认成功的瞄准运动时,参与者在经历诱发感觉异常时能够通过改变运动准备来改善终点变异性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/be81/10526856/ff178d03558e/brainsci-13-01302-g001.jpg

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