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老年人使用电子可穿戴设备进行身体活动:一项定性研究。

Electronic Wearable Device Use for Physical Activity in Older Adults: A Qualitative Study.

作者信息

Li Mengchi, McPhillips Miranda V, Szanton Sarah L, Wenzel Jennifer, Li Junxin

机构信息

School of Nursing, Johns Hopkins University, Baltimore, MD, USA.

School of Nursing, University of Pennsylvania, Philadelphia, PA, USA.

出版信息

Work Aging Retire. 2022 Nov 12;10(1):25-37. doi: 10.1093/workar/waac023. eCollection 2024 Jan.

Abstract

Innovative solutions to help older adults increase physical activity are critically important. In this qualitative study, we explored older adults' acceptance, capability, and experiences of using three different types of electronic wearable devices over a period of 4-24 weeks for self-monitoring and promoting physical activity. We conducted 23 semistructured interviews with older adults who participated in three physical activity intervention studies. Two researchers analyzed the data using NVivo version 12, applying a directed content analysis that was partially guided by the Unified Theory of Acceptance and Use of Technology 2 (UTAUT2). Six themes emerged: (1) device learning, (2) hedonic motivation, (3) habit and adherence, (4) facilitating conditions, (5) effort expectancy, and (6) performance expectancy. Although most older adults (95.8%) from this study were first-time users, they reflected positive experiences and generally enjoyed using electronic wearable devices. Participants reported issues related to electronic wearable device functionalities that can be improved to better enhance user experience and motivate increased physical activity. Future research should explore the role of electronic wearable devices in older adults' physical activity with an emphasis on behavioral change over time.

摘要

帮助老年人增加身体活动的创新解决方案至关重要。在这项定性研究中,我们探讨了老年人在4至24周的时间内使用三种不同类型的电子可穿戴设备进行自我监测和促进身体活动的接受度、能力和体验。我们对参与三项身体活动干预研究的老年人进行了23次半结构化访谈。两名研究人员使用NVivo 12版本分析数据,应用了一种定向内容分析方法,该方法部分受技术接受与使用统一理论2(UTAUT2)的指导。出现了六个主题:(1)设备学习,(2)享乐动机,(3)习惯与坚持,(4)促进条件,(5)努力期望,(6)绩效期望。尽管本研究中的大多数老年人(95.8%)是首次使用,但他们反映了积极的体验,并且总体上喜欢使用电子可穿戴设备。参与者报告了与电子可穿戴设备功能相关的问题,这些问题可以得到改进,以更好地提升用户体验并激发更多的身体活动。未来的研究应探索电子可穿戴设备在老年人身体活动中的作用,重点关注随时间推移的行为变化。

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