Kůrka P
Biol Cybern. 1987;55(5):281-8. doi: 10.1007/BF02281974.
We consider a model of Darwinian evolution in games with perfect information like chess or checkers. The evolution is viewed as a sequence of strategies, each of which wins over its immediate predecessor. We argue that the intelligence level of strategies need not necessarily increase during this type of evolution.
我们考虑在国际象棋或跳棋这类具有完美信息的博弈中的达尔文式进化模型。进化被视为一系列策略,其中每一个策略都比其直接的前一个策略更胜一筹。我们认为,在这类进化过程中,策略的智力水平不一定会提高。