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老年人运动中运动游戏项目面临的挑战与建议

Challenges and suggestions for exergaming program in exercise among older adults.

作者信息

Ning Hongting, Li Junxin, Chen Xi, Li Min, Cao Zeng, Feng Hui

机构信息

Xiangya School of Nursing, Central South University, Changsha 410013, China.

Johns Hopkins University School of Nursing, Baltimore Maryland 21205, USA.

出版信息

Zhong Nan Da Xue Xue Bao Yi Xue Ban. 2023 Oct 28;48(10):1621-1628. doi: 10.11817/j.issn.1672-7347.2023.230149.

DOI:10.11817/j.issn.1672-7347.2023.230149
PMID:38432891
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC10929900/
Abstract

Engaging in physical activity and exercise is one of the important ways for health promotion. However, older adults are often physically inactive or have a sedentary lifestyle and have poor compliance with physical activity. Exergaming program with their unique advantages could make physical activity a more joyful experience and motivate older adults to participate in physical activity. Promoting older adults' health through engagement in exergaming programs is still in the early stage, and still faces many challenges. Analyzing the challenges and difficulties faced by exergaming program for older adults and exploring in-depth strategies to promote the implementation of exergaming program for older adults are of great significance for the design and implementation of sports games for older adults.

摘要

参与体育活动和锻炼是促进健康的重要方式之一。然而,老年人往往身体活动不足或有久坐不动的生活方式,对体育活动的依从性较差。具有独特优势的电子竞技游戏项目可以使体育活动成为更愉快的体验,并激励老年人参与体育活动。通过参与电子竞技游戏项目促进老年人健康仍处于早期阶段,并且仍然面临许多挑战。分析针对老年人的电子竞技游戏项目所面临的挑战和困难,并深入探索促进针对老年人的电子竞技游戏项目实施的策略,对于老年人体育游戏的设计和实施具有重要意义。

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本文引用的文献

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Effect of a customized safety harness on movement kinematics in a dance-based exergaming among people with chronic stroke.定制安全带对慢性脑卒中患者舞蹈类健身游戏中运动运动学的影响。
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Design Considerations for an Exergame-Based Training Intervention for Older Adults With Mild Neurocognitive Disorder: Qualitative Study Including Focus Groups With Experts and Health Care Professionals and Individual Semistructured In-depth Patient Interviews.针对轻度神经认知障碍老年人的基于健身游戏的训练干预措施的设计考量:一项定性研究,包括与专家和医护人员的焦点小组讨论以及对患者的个人半结构化深入访谈。
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VR exergame interventions among older adults living in long-term care facilities: A systematic review with Meta-analysis.虚拟现实健身游戏干预对长期护理机构中老年人的影响:一项系统评价与 Meta 分析。
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Effectiveness of exergaming-based interventions for mobility and balance performance in older adults with Parkinson's disease: systematic review and meta-analysis of randomised controlled trials.基于运动游戏的干预措施对帕金森病老年患者移动和平衡能力的效果:随机对照试验的系统评价和荟萃分析。
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Impact of Exergames on the Mental Health of Older Adults: A Systematic Review and GRADE Evidence Synthesis.电子游戏对老年人心理健康的影响:系统评价与GRADE证据综合分析
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Strength-Cognitive Training: A Systemic Review in Adults and Older Adults, and Guidelines to Promote "Strength Exergaming" Innovations.力量认知训练:成人及老年人的系统评价,以及促进“力量运动游戏”创新的指南。
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