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老年人与三维健身体验游戏:参与和坚持的动机与阻碍因素。

Older Adults and Three-Dimensional Exergaming: Motivators and Barriers to Participation and Retention.

机构信息

Department of Mental Health, Johns Hopkins Bloomberg School of Public Health, Baltimore, Maryland, USA.

School of Nursing, The University of Maryland, Baltimore, Maryland, USA.

出版信息

Games Health J. 2023 Apr;12(2):150-157. doi: 10.1089/g4h.2022.0131. Epub 2023 Jan 27.

Abstract

Cognitive and physical activity are important for daily functioning. However, limited research exists on the motivators and barriers associated with older adults participating and adhering to exergame studies that promote physical and cognitive activity. Our objective was to examine older adults' motivators and barriers to joining and completing a three-dimensional exergame study. Fourteen older adults who participated in the exergame study contributed to one of three focus group discussions. Inductive and deductive methods were used to analyze the qualitative data. Motivators for joining were generativity, peer referrals, self-improvement, and curiosity. Accomplishment, immersion, and exercise were motivators for retention. Participants also cited the structured schedule and adaptive difficulty features as motivators for retention. Barriers to participation included frustration due to lack of level advancement and fatigue/pain during gameplay. Some ( = 3) reported camera tracking issues as a barrier. Unanticipated gender-based trends arose when examining perceptions of the study team's role and motivators for retention. These findings will inform future research strategies for participant recruitment, enrollment, and retention, in addition to providing insights into the design of motivating, enjoyable, and sustainable exergames for older adults.

摘要

认知和身体活动对于日常功能很重要。然而,针对与参与和坚持促进身体和认知活动的健身游戏研究相关的老年人的动机和障碍的研究有限。我们的目的是研究老年人参与和完成三维健身游戏研究的动机和障碍。14 名参与健身游戏研究的老年人参加了三个焦点小组讨论中的一个。采用归纳和演绎方法对定性数据进行分析。参与的动机是生殖、同伴推荐、自我提升和好奇心。成就感、沉浸感和锻炼是保留的动机。参与者还提到结构化的时间表和适应性难度特征是保留的动机。参与的障碍包括由于缺乏水平提升而感到沮丧和游戏过程中的疲劳/疼痛。有 3 人报告说相机跟踪问题是一个障碍。在研究研究小组的角色和保留的动机时,出现了一些意想不到的基于性别的趋势。这些发现将为未来的研究策略提供信息,包括参与者招募、注册和保留,以及为设计适合老年人的有趣且可持续的健身游戏提供见解。

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