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虚拟现实音乐会技术的研究趋势:一项系统的文献综述。

Research Trends in Virtual Reality Music Concert Technology: A Systematic Literature Review.

作者信息

Park Jieun, Choi Youjin, Lee Kyung Myun

出版信息

IEEE Trans Vis Comput Graph. 2024 May;30(5):2195-2205. doi: 10.1109/TVCG.2024.3372069. Epub 2024 Apr 19.

DOI:10.1109/TVCG.2024.3372069
PMID:38437121
Abstract

Advances in virtual reality (VR) technology have sparked novel avenues of growth in the musical domain. Following the COVID-19 pandemic, the rise of VR technology has led to growing interest in VR music concerts as an alternative to traditional live concerts. These virtual settings can provide immersion like attending real concerts for physically distant audiences and performers, and also can offer new creative possibilities. VR music concert research is still in its infancy, and advances in technologies such as multimodal devices are rapidly expanding the diversity of research, requiring a unified understanding of the field. To identify trends in VR music concert technology, we conducted a PRISMA-based systematic literature review covering the period from 2018 to 2023. After a thorough screening process, a total of 27 papers were selected for review. The studies were classified and analyzed based on the research topic (audience, performer, concert venue), interaction type (user-environment, user-user), and hardware used (head-mounted display, additional hardware). Furthermore, we categorized the evaluation metrics into user experience, usability, and performance. Our review contributes to advancing the understanding of recent developments in VR music concert technology, shedding light on the diversification and potential of this emerging field.

摘要

虚拟现实(VR)技术的进步为音乐领域开辟了新的增长途径。在新冠疫情之后,VR技术的兴起使得人们对VR音乐会的兴趣日益浓厚,将其作为传统现场音乐会的一种替代形式。这些虚拟场景能够为身处异地的观众和表演者提供如同亲临真实音乐会般的沉浸感,还能带来新的创作可能性。VR音乐会研究仍处于起步阶段,多模态设备等技术的进步正在迅速拓展研究的多样性,这需要对该领域有统一的认识。为了确定VR音乐会技术的发展趋势,我们进行了一项基于PRISMA的系统文献综述,涵盖2018年至2023年期间。经过全面的筛选过程,共选出27篇论文进行综述。这些研究根据研究主题(观众、表演者、音乐会场地)、交互类型(用户与环境、用户与用户)以及所使用的硬件(头戴式显示器、其他硬件)进行分类和分析。此外,我们将评估指标分为用户体验、可用性和性能。我们的综述有助于增进对VR音乐会技术近期发展的理解,揭示这一新兴领域的多样性和潜力。

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