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压力会影响沉浸式虚拟现实中的导航策略。

Stress affects navigation strategies in immersive virtual reality.

作者信息

Varshney Apurv, Munns Mitchell E, Kasowski Justin, Zhou Mantong, He Chuanxiuyue, Grafton Scott T, Giesbrecht Barry, Hegarty Mary, Beyeler Michael

机构信息

Department of Computer Science, University of California, Santa Barbara, CA, USA.

Department of Psychological and Brain Sciences, University of California, Santa Barbara, CA, USA.

出版信息

Sci Rep. 2024 Mar 11;14(1):5949. doi: 10.1038/s41598-024-56048-8.

Abstract

There are known individual differences in both the ability to learn the layout of novel environments and the flexibility of strategies for navigating known environments. However, it is unclear how navigational abilities are impacted by high-stress scenarios. Here we used immersive virtual reality (VR) to develop a novel behavioral paradigm to examine navigation under dynamically changing situations. We recruited 48 participants (24 female; ages 17-32) to navigate a virtual maze (7.5 m × 7.5 m). Participants learned the maze by moving along a fixed path past the maze's landmarks (paintings). Subsequently, participants experienced either a non-stress condition, or a high-stress condition tasking them with navigating the maze. In the high-stress condition, their initial path was blocked, the environment was darkened, threatening music was played, fog obstructed more distal views of the environment, and participants were given a time limit of 20 s with a countdown timer displayed at the top of their screen. On trials where the path was blocked, we found self-reported stress levels and distance traveled increased while trial completion rate decreased (as compared to non-stressed control trials). On unblocked stress trials, participants were less likely to take a shortcut and consequently navigated less efficiently compared to control trials. Participants with more trait spatial anxiety reported more stress and navigated less efficiently. Overall, our results suggest that navigational abilities change considerably under high-stress conditions.

摘要

在学习新环境布局的能力以及在已知环境中导航策略的灵活性方面,都存在已知的个体差异。然而,尚不清楚高压力情境如何影响导航能力。在此,我们使用沉浸式虚拟现实(VR)开发了一种新颖的行为范式,以研究动态变化情境下的导航。我们招募了48名参与者(24名女性;年龄在17 - 32岁之间)在一个虚拟迷宫(7.5米×7.5米)中导航。参与者沿着固定路径移动,经过迷宫的地标(画作)来学习迷宫。随后,参与者经历了非压力条件或高压力条件,要求他们在迷宫中导航。在高压力条件下,他们最初的路径被阻断,环境变暗,播放威胁性音乐,雾气遮挡了更远距离的环境视野,并且给参与者设定了20秒的时间限制,屏幕顶部显示倒计时器。在路径被阻断的试验中,我们发现自我报告的压力水平和行进距离增加,而试验完成率下降(与非压力对照试验相比)。在未阻断路径的压力试验中,与对照试验相比,参与者选择抄近路的可能性较小,因此导航效率较低。具有更多特质空间焦虑的参与者报告的压力更大,导航效率更低。总体而言,我们的结果表明,在高压力条件下导航能力会发生显著变化。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/52cd/10928118/3880f55b47a2/41598_2024_56048_Fig1_HTML.jpg

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