Institute of Education and Student Affairs, University of Münster, Münster, Germany.
Department of Urology, Stiftungsklinikum PROSELIS, Recklinghausen, Germany.
J Eur Acad Dermatol Venereol. 2024 Dec;38(12):2259-2267. doi: 10.1111/jdv.19960. Epub 2024 Mar 18.
Technological advances in the field of virtual reality (VR) offer new opportunities in many areas of life, including medical education. The University of Münster has been using VR scenarios in the education of medical students for several years, especially for situations that are difficult to reproduce in reality (e.g., brain death). Due to the consistently positive feedback from students, a dermatological VR scenario for skin cancer screening was developed.
Presentation and first evaluation of the skin cancer screening VR scenario to determine to what extent the technical implementation of the scenario was evaluated overall by the students and how their subjective competence to perform a skin cancer screening changed over the course of the teaching unit (theory seminar, VR scenario, theoretical debriefing).
Students (n = 140) participating in the curricular pilot project during the 2023 summer term were surveyed throughout the teaching unit using several established questionnaires (System Usability Scale, Simulation Task-Load-Index, Realism and Presence Questionnaire) as well as additional questions on cybersickness and subjective learning.
(i) The use of VR is technically feasible, (ii) students evaluate the VR scenario as a useful curricular supplement, and (iii) from the students' subjective perspective, a good learning outcome is achieved. Although preparation and follow-up appear to be important for overall learning, the greatest increase in subjective competence to perform a skin cancer screening is achieved by the VR scenario.
Technically feasible and positively evaluated by students, VR can already be a useful addition to dermatology education, although costs are still high. As a visual discipline, dermatology offers special opportunities to create VR scenarios that are not always available or comfortable for patients in reality. Additionally, VR scenarios guarantee the same conditions for all students, which is essential for a high-quality education.
虚拟现实(VR)技术的进步为生活的许多领域提供了新的机会,包括医学教育。多年来,明斯特大学一直在医学学生的教育中使用 VR 场景,特别是对于那些在现实中难以重现的情况(例如脑死亡)。由于学生的反馈一直很积极,因此开发了一个用于皮肤癌筛查的皮肤科 VR 场景。
介绍和首次评估皮肤癌筛查 VR 场景,以确定学生对该场景的技术实现整体评价如何,以及在教学单元(理论研讨会、VR 场景、理论讲评)过程中他们进行皮肤癌筛查的主观能力变化情况。
在 2023 年夏季学期的课程试点项目中,通过多项已建立的问卷(系统可用性量表、模拟任务负荷指数、真实感和存在感问卷)以及关于网络眩晕和主观学习的附加问题,对参与的学生(n=140)进行了整个教学单元的调查。
(i)VR 的使用在技术上是可行的,(ii)学生将 VR 场景评估为有用的课程补充,(iii)从学生的主观角度来看,实现了良好的学习效果。虽然准备和后续工作似乎对整体学习很重要,但 VR 场景在主观进行皮肤癌筛查能力方面的提升最大。
技术上可行且受到学生的积极评价,VR 已经可以成为皮肤科教育的有用补充,尽管成本仍然很高。作为一门视觉学科,皮肤科为创建 VR 场景提供了特殊机会,这些场景在现实中对患者来说并不总是可行或舒适的。此外,VR 场景为所有学生提供相同的条件,这对于高质量的教育至关重要。