虚拟现实为基础的幸福感干预对减轻年轻人压力的有效性:系统评价。

Effectiveness of Virtual Reality-Based Well-Being Interventions for Stress Reduction in Young Adults: Systematic Review.

机构信息

David Geffen School of Medicine at UCLA, Los Angeles, CA, United States.

Faculty of Science, University of Ottawa, Ottawa, ON, Canada.

出版信息

JMIR Ment Health. 2024 Mar 29;11:e52186. doi: 10.2196/52186.

Abstract

BACKGROUND

Adolescents can be especially vulnerable to various stressors as they are still in their formative years and transitioning into adulthood. Hence, it is important for them to have effective stress management strategies.

OBJECTIVE

This systematic review investigates current well-being interventions that are aimed at reducing stress among young adults. In particular, interventions using the medium of virtual reality (VR) are explored.

METHODS

This mixed methods systematic review follows the PRISMA-P (Preferred Reporting Items for Systematic Reviews and Meta-Analyses Protocols) guidelines, and papers were gathered from databases such as PsycINFO, PubMed, Science Direct, Web of Science, OpenGrey, and Edutopia. Predetermined criteria and specific keywords were used to search for the papers. Search results were screened and extracted with all article screening or extraction delegated among all authors. Any disagreements after reconciliation were settled by a third author. The quality and risk of bias of included studies were assessed using the GRADE (Grading of Recommendations Assessment, Development, and Evaluation) Tool for Quantitative Studies. Studies were analyzed qualitatively.

RESULTS

In total, 20 studies were included, and qualitative analysis was performed to evaluate the effectiveness of VR-based interventions in 3 domains: nature, stress, and academics.

CONCLUSIONS

Studies using VR interventions, overall, promoted a reduction in stress and an increase in well-being. The findings suggest that VR may serve as an accessible and affordable medium of stress reduction for students and young adults. Larger sample sizes, and a greater number of included studies, may be required in future directions.

摘要

背景

青少年正处于成长阶段,还在向成年人过渡,因此他们可能特别容易受到各种压力源的影响。因此,他们需要有有效的压力管理策略。

目的

本系统评价研究旨在减少年轻人压力的现有幸福感干预措施。特别是,探索了使用虚拟现实 (VR) 作为媒介的干预措施。

方法

本混合方法系统评价遵循 PRISMA-P(系统评价和荟萃分析报告的首选条目)指南,从 PsycINFO、PubMed、Science Direct、Web of Science、OpenGrey 和 Edutopia 等数据库中收集论文。使用预定标准和特定关键词搜索论文。所有文章筛选或提取均由所有作者共同完成。经调解后仍有分歧的,由第三位作者解决。使用 GRADE(推荐评估、制定和评估分级)工具评估纳入研究的质量和偏倚风险,用于定量研究。对研究进行定性分析。

结果

共纳入 20 项研究,通过定性分析评估了基于 VR 的干预在自然、压力和学术 3 个领域的有效性。

结论

总体而言,使用 VR 干预的研究促进了压力的减轻和幸福感的提高。研究结果表明,VR 可能成为学生和年轻人减轻压力的一种便捷且经济实惠的媒介。未来的研究可能需要更大的样本量和更多的研究纳入。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/886b/11015360/3d60a3b08734/mental_v11i1e52186_fig1.jpg

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索