GastroUnit, Copenhagen University Hospital-Herlev and Gentofte, Copenhagen, Denmark.
GastroUnit, Copenhagen University Hospital-Herlev and Gentofte, Copenhagen, Denmark; Department of Clinical Medicine, University of Copenhagen, Copenhagen, Denmark.
Gastrointest Endosc. 2024 Nov;100(5):914-922.e2. doi: 10.1016/j.gie.2024.05.023. Epub 2024 Jun 6.
BACKGROUND AND AIMS: Effective management of patients' pain, anxiety, and discomfort during colonoscopy is crucial for successful completion of the procedure, patient adherence to follow-up examinations, and patient satisfaction. Virtual reality (VR) interventions, as a nonpharmacologic and innovative solution, have demonstrated promising results in managing these outcomes. Nevertheless, there is limited evidence on their effectiveness and implementation. This trial aimed to test clinical effectiveness and identify factors to facilitate the implementation of VR during colonoscopy. METHODS: A hybrid type 1 effectiveness implementation, parallel randomized controlled, open-label trial was conducted. Fifty patients were randomized (1:1) to a VR or a control group. The effectiveness (pain, anxiety, discomfort, medication use, and satisfaction) and implementation (reach, adoption, implementation, and maintenance) outcomes were assessed before, during, and after colonoscopy. RESULTS: Patients in the VR group reported significantly lower pain (P = .043) and discomfort (P <.0001) during colonoscopy, had a higher number of completed colonoscopies without sedation (P = .003), and showed higher satisfaction (P = .032). The major barrier to the implementation and maintenance of the VR intervention was inadequate VR content design. Staff were most worried about altered patient communications, unclear responsibilities, increasing workload, and patient safety. Patients expressed willingness to reuse VR glasses and to suggest them to other patients. CONCLUSIONS: VR can be used as a nonpharmacologic method for pain management and for overcoming anxiety and discomfort during colonoscopy. VR can improve patients' satisfaction and diminish the need for sedative medications; accordingly, it has the potential to promote cooperation and compliance among patients and increase screening colonoscopy rates. (Clinical trial registration number: NCT05723861.).
背景与目的:有效管理结肠镜检查中患者的疼痛、焦虑和不适对于顺利完成检查、患者接受随访检查以及提高患者满意度至关重要。虚拟现实(VR)干预作为一种非药物和创新的解决方案,已在管理这些结果方面显示出有希望的效果。然而,其有效性和实施情况的证据有限。本试验旨在检验 VR 在结肠镜检查中的临床有效性,并确定促进其实施的因素。
方法:采用 1 型混合有效性实施、平行随机对照、开放性试验进行。将 50 名患者随机(1:1)分为 VR 组或对照组。在结肠镜检查前、中、后评估有效性(疼痛、焦虑、不适、药物使用和满意度)和实施(可达性、采用、实施和维持)结局。
结果:VR 组患者在结肠镜检查期间报告的疼痛(P =.043)和不适(P <.0001)明显减轻,无需镇静即可完成更多的结肠镜检查(P =.003),且满意度更高(P =.032)。VR 干预实施和维持的主要障碍是 VR 内容设计不足。工作人员最担心的是改变患者沟通、责任不清、工作量增加和患者安全。患者表示愿意重复使用 VR 眼镜,并向其他患者推荐。
结论:VR 可作为一种非药物方法,用于管理结肠镜检查中的疼痛,以及减轻焦虑和不适。VR 可以提高患者的满意度并减少镇静药物的需求;因此,它有可能促进患者的合作和依从性,并提高筛查结肠镜检查的比例。(临床试验注册号:NCT05723861)。
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