Dell'Osso Liliana, Nardi Benedetta, Massoni Leonardo, Battaglini Simone, De Felice Chiara, Bonelli Chiara, Pini Stefano, Cremone Ivan Mirko, Carpita Barbara
Department of Clinical and Experimental Medicine, University of Pisa, 56126 Pisa, Italy.
Brain Sci. 2024 Jul 21;14(7):731. doi: 10.3390/brainsci14070731.
Mild cognitive impairment impacts a sizable segment of the older population, and often evolves into dementia within a few years. At this stage, subjects may benefit from non-pharmacological therapies that can delay or stop the progression of the mild cognitive impairment into dementia and are crucial for improvement in the subject's quality of life, while also being easily accessible and safe for use. Many research studies have shown that a variety of exercises, including cognitive training, have the potential to enhance or optimize cognitive function and general well-being. Recently, many authors have suggested video games as a promising approach for cognitive training and neurorehabilitation in older people, thanks to their increasing motivation and training effects through immersion in stimulating environments. Under this premise, our narrative review's objective is to discuss and summarize the body of existing material on the role of video games in improving cognitive performance, daily life activities, and depression symptoms in older individuals with different levels of cognitive decline. From the papers reviewed, it emerged that older subjects trained with video games showed a significant improvement in cognitive functions, sleep quality, and psychiatric symptoms, positioning video games as an intriguing and useful tool.
轻度认知障碍影响着相当一部分老年人群体,并且常常在几年内发展为痴呆症。在这个阶段,受试者可能会从非药物治疗中受益,这些治疗可以延缓或阻止轻度认知障碍发展为痴呆症,对于提高受试者的生活质量至关重要,同时还易于获得且使用安全。许多研究表明,包括认知训练在内的各种锻炼都有可能增强或优化认知功能和总体幸福感。最近,许多作者认为电子游戏是老年人认知训练和神经康复的一种有前景的方法,这得益于它们通过沉浸在刺激的环境中而增强的动机和训练效果。在此前提下,我们的叙述性综述的目的是讨论和总结现有关于电子游戏在改善不同认知衰退水平的老年人的认知表现、日常生活活动和抑郁症状方面作用的资料。从所审查的论文中可以看出,接受电子游戏训练的老年受试者在认知功能、睡眠质量和精神症状方面有显著改善,这使电子游戏成为一种有趣且有用的工具。