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通过视觉-触觉环境增强浮力学习:一项案例研究。

Enhancing Buoyant force learning through a visuo-haptic environment: a case study.

作者信息

Neri Luis, Noguez Julieta, Escobar-Castillejos David, Robledo-Rella Víctor, García-Castelán Rosa María Guadalupe, Gonzalez-Nucamendi Andres, Magana Alejandra J, Benes Bedrich

机构信息

Tecnologico de Monterrey, School of Engineering and Science, Ciudad de Mexico, Mexico.

Facultad de Ingeniería, Universidad Panamericana, Ciudad de México, Mexico.

出版信息

Front Robot AI. 2024 Jul 12;11:1276027. doi: 10.3389/frobt.2024.1276027. eCollection 2024.

Abstract

This study aimed to develop, implement, and test a visuo-haptic simulator designed to explore the buoyancy phenomenon for freshman engineering students enrolled in physics courses. The primary goal was to enhance students' understanding of physical concepts through an immersive learning tool. The visuo-haptic simulator was created using the VIS-HAPT methodology, which provides high-quality visualization and reduces development time. A total of 182 undergraduate students were randomly assigned to either an experimental group that used the simulator or a control group that received an equivalent learning experience in terms of duration and content. Data were collected through pre- and post-tests and an exit-perception questionnaire. Data analysis revealed that the experimental group achieved higher learning gains than the control group ( = 0.079). Additionally, students in the experimental group expressed strong enthusiasm for the simulator, noting its positive impact on their understanding of physical concepts. The VIS-HAPT methodology also reduced the average development time compared to similar visuo-haptic simulators. The results demonstrate the efficacy of the buoyancy visuo-haptic simulator in improving students' learning experiences and validate the utility of the VIS-HAPT method for creating immersive educational tools in physics.

摘要

本研究旨在开发、实施并测试一种视觉触觉模拟器,该模拟器旨在为修读物理课程的大一工科学生探索浮力现象。主要目标是通过一种沉浸式学习工具来增强学生对物理概念的理解。视觉触觉模拟器是使用VIS - HAPT方法创建的,该方法能提供高质量的可视化效果并缩短开发时间。总共182名本科生被随机分配到使用模拟器的实验组或在持续时间和内容方面获得同等学习体验的对照组。通过课前和课后测试以及一份结业感知问卷收集数据。数据分析表明,实验组比对照组取得了更高的学习收获( = 0.079)。此外,实验组的学生对模拟器表现出强烈的热情,指出其对他们理解物理概念有积极影响。与类似的视觉触觉模拟器相比,VIS - HAPT方法还缩短了平均开发时间。结果证明了浮力视觉触觉模拟器在改善学生学习体验方面的有效性,并验证了VIS - HAPT方法在创建物理沉浸式教育工具方面的实用性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/1ce9/11272448/e4e21d6e5df5/frobt-11-1276027-g001.jpg

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