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[游戏产品:护理教育与临床培训的创新途径]

[Game Products: Innovative Pathways for Nursing Education and Clinical Training].

作者信息

Chen Mei-Fang

机构信息

PhD, RN, Professor, Department of Nursing, National Tainan Junior College of Nursing, Taiwan, ROC.

出版信息

Hu Li Za Zhi. 2024 Aug;71(4):4-5. doi: 10.6224/JN.202408_71(4).01.

Abstract

To excel in their work, nurses must have specialized tools to support their tasks and professional development. Games, as a crucial pathway to achieving nursing education and clinical training goals, demonstrate significant potential and application value, making them an innovative product. Nursing education games come in various forms, including virtual reality, augmented reality, tabletop, and digital, and may be designed as needed for individual, two-player, or team play (Avşar et al., 2023; Bermejo et al., 2023; Tsai et al., 2024). These games, beyond their entertainment value, have clear educational objectives embedded in their design. Through levels, challenging tasks, and reward mechanisms, they stimulate learning enjoyment and promote nursing development. In this column, experts and scholars in the field of nursing engaged in game development share their experiences and achievements. Integrating games into nursing delivers a wealth of tools and resources for nursing education and clinical practice, offering immersive learning experiences, instant feedback, and individualized learning paths. For nursing students, gamified products offer safe and risk-free learning environments in which they can practice critical tasks and make decisions in simulated medical scenarios, increasing their clinical experience and confidence and enhancing their clinical judgment and decision-making skills (Wu et al., 2023). For patients, many therapeutic games have already been designed that use gameplay to improve health by facilitating user engagement in rehabilitation exercises, promoting healthy eating, and fostering social interactivity (Tsai et al., 2024). For nurses, various games are being used to promote continuous professional growth in an interactive and enjoyable learning environment, improving overall quality of care and job satisfaction (Hsieh et al., 2023). In summary, the application of game products in nursing education and clinical training has introduced new learning and training models that provide multifaceted benefits for nurses, nursing students, and patients. We hope that readers will gain a deeper understanding of related game products after reading this column and use games effectively to enhance nursing quality.

摘要

为了在工作中表现出色,护士必须拥有专门的工具来支持他们的任务和专业发展。游戏作为实现护理教育和临床培训目标的关键途径,具有巨大的潜力和应用价值,使其成为一种创新产品。护理教育游戏有多种形式,包括虚拟现实、增强现实、桌面游戏和数字游戏,并且可以根据个人、双人或团队游戏的需要进行设计(阿夫萨尔等人,2023年;贝梅霍等人,2023年;蔡等人,2024年)。这些游戏除了具有娱乐价值外,其设计中还嵌入了明确的教育目标。通过关卡、具有挑战性的任务和奖励机制,它们激发学习乐趣并促进护理发展。在本专栏中,从事游戏开发的护理领域专家和学者分享了他们的经验和成就。将游戏融入护理为护理教育和临床实践提供了丰富的工具和资源,提供沉浸式学习体验、即时反馈和个性化学习路径。对于护理专业学生来说,游戏化产品提供了安全无风险的学习环境,他们可以在其中练习关键任务并在模拟医疗场景中做出决策,增加临床经验和信心,提高临床判断和决策技能(吴等人,2023年)。对于患者来说,已经设计了许多治疗性游戏,通过促进用户参与康复锻炼、促进健康饮食和培养社交互动来利用游戏玩法改善健康(蔡等人,2024年)。对于护士来说,各种游戏被用于在互动且有趣的学习环境中促进持续的专业成长,提高整体护理质量和工作满意度(谢等人,2023年)。总之,游戏产品在护理教育和临床培训中的应用引入了新的学习和培训模式,为护士、护理专业学生和患者带来了多方面的益处。我们希望读者在阅读本专栏后能对相关游戏产品有更深入的了解,并有效地利用游戏来提高护理质量。

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