Center for Medical Education, College of Medicine, Chung-Ang University, Dongjak-Gu, Seoul, Republic of Korea.
Department of Emergency Medicine, College of Medicine, Chung-Ang University, Dongjak-Gu, Seoul, Republic of Korea.
BMC Med Educ. 2024 Aug 20;24(1):898. doi: 10.1186/s12909-024-05893-2.
The increasing complexity of the healthcare environment and the necessity of multidisciplinary teamwork have highlighted the importance of interprofessional education (IPE). IPE aims to enhance the quality of patient care through collaborative education involving various healthcare professionals, such as doctors, nurses, and pharmacists. This study sought to analyze how game-based IPE activities influence students' perceptions and reflective thinking. It also aimed to identify the shifts in perception and effectiveness caused by this educational approach.
The study is based on a game-based IPE program conducted at University A, involving medical and nursing students in structured learning and team-based activities. Data were collected using essays written by the students after they had participated in IPE activities. Text network analysis was conducted by extracting key terms, performing centrality analysis, and visualizing topic modeling to identify changes in students' perceptions and reflective thinking.
Keywords such as "patient," "thought," "group," "doctor," "nurse," and "communication" played a crucial role in the network, indicating that students prioritized enhancing their communication and problem-solving skills within the educational environment. The topic modeling results identified three main topics, each demonstrating the positive influence of game-based collaborative activities, interprofessional perspectives, and interdisciplinary educational experiences on students. Topic 3 (interdisciplinary educational experience) acted as a significant mediator connecting Topic 1 (game-based collaborative activity experience) and Topic 2 (interprofessional perspectives).
This study demonstrates that game-based IPE activities are an effective educational approach for enhancing students' team building skills, particularly communication and interprofessional perspectives. Based on these findings, future IPE programs should focus on creating collaborative learning environments, strengthening communication skills, and promoting interdisciplinary education. The findings provide essential insights for educational designers and medical educators to enhance the effectiveness of IPE programs. Future research should assess the long-term impacts of game-based IPE on clinical practice, patient outcomes, and participants' professional development.
医疗环境日益复杂,多学科团队合作的必要性凸显了跨专业教育(IPE)的重要性。IPE 旨在通过涉及医生、护士和药剂师等各种医疗保健专业人员的协作教育来提高患者护理质量。本研究旨在分析基于游戏的 IPE 活动如何影响学生的认知和反思性思维,并确定这种教育方法带来的认知和效果的转变。
该研究基于在 A 大学进行的基于游戏的 IPE 计划,涉及医学生和护理学生的结构化学习和团队活动。通过学生在参与 IPE 活动后撰写的文章收集数据。通过提取关键词、进行中心性分析以及可视化主题建模来进行文本网络分析,以识别学生认知和反思性思维的变化。
网络中起着关键作用的关键词包括“病人”、“思想”、“小组”、“医生”、“护士”和“沟通”,这表明学生在教育环境中优先注重提高沟通和解决问题的能力。主题建模结果确定了三个主要主题,每个主题都展示了基于游戏的协作活动、跨专业视角和跨学科教育经验对学生的积极影响。主题 3(跨学科教育经验)作为一个重要的中介,连接了主题 1(基于游戏的协作活动经验)和主题 2(跨专业视角)。
本研究表明,基于游戏的 IPE 活动是增强学生团队建设技能的有效教育方法,特别是沟通和跨专业视角。基于这些发现,未来的 IPE 计划应侧重于创建协作学习环境、加强沟通技巧以及促进跨学科教育。研究结果为教育设计者和医学教育者提供了重要的见解,以增强 IPE 计划的有效性。未来的研究应评估基于游戏的 IPE 对临床实践、患者结局和参与者职业发展的长期影响。