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一个针对数学和科学学科的具有主动式和游戏化特点的STEAM理念的未来课堂实验室提案:分析对职前教师情感领域的影响。

A future classroom lab with active and gamified STEAM proposal for mathematics and science disciplines: Analyzing the effects on pre-service teacher's affective domain.

作者信息

Montero-Izquierdo Ana Isabel, Jeong Jin Su, González-Gómez David

机构信息

Department of Experimental Science and Mathematics Education, Teacher Training College, University of Extremadura, Avd. de la Universidad s/n, Cáceres, 10004, Spain.

出版信息

Heliyon. 2024 Aug 20;10(16):e35911. doi: 10.1016/j.heliyon.2024.e35911. eCollection 2024 Aug 30.

DOI:10.1016/j.heliyon.2024.e35911
PMID:39253153
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11382054/
Abstract

The recent emergence of innovative learning spaces, Future Classroom Lab (FCL), provides educators the use of physical learning spaces (to research, interact, exchange, develop, create, and present) and diverse technological tools to work according to active methodologies. Learners become more active in the learning process with the introduction of innovative learning environments that enable the application of interdisciplinary STEAM methodology and foster the development of 21st century competences. This study aims to uncover the probable link between application active and gamified STEAM educational interventions in the FCL and Pre-Service Teachers' (PSTs) affective domain. The findings obtained showed statistically significant variations and, therefore, positive effects on the PSTs' affective domain (self-efficacy, attitude, and emotion) after performing the intervention. The sample consisted of a total of 54 PSTs enrolled in the second year of Primary Education. Limited studies regarding the affective domain in the FCL were found, which restricted the comparison with prior research. This study has several implications, such as the introduction of innovative educational proposals to PSTs at the university level and, consequently, the implementation of similar interventions in elementary schools. This research intended to reveal how the different variables work as a support system for students' learning process in mathematics and science disciplines.

摘要

最近出现的创新学习空间——未来课堂实验室(FCL),为教育工作者提供了物理学习空间(用于研究、互动、交流、开发、创造和展示)以及各种技术工具,以便按照主动学习方法开展工作。随着创新学习环境的引入,学习者在学习过程中变得更加积极,这种环境能够应用跨学科的STEAM方法,并促进21世纪能力的发展。本研究旨在揭示在FCL中应用主动式和游戏化STEAM教育干预与职前教师(PSTs)情感领域之间可能存在的联系。所获得的研究结果显示出统计学上的显著差异,因此,在实施干预后,对PSTs的情感领域(自我效能感、态度和情绪)产生了积极影响。样本包括总共54名小学教育专业二年级的职前教师。关于FCL中情感领域的研究有限,这限制了与先前研究的比较。本研究有几个启示,比如在大学层面为职前教师引入创新教育方案,进而在小学实施类似干预。本研究旨在揭示不同变量如何作为数学和科学学科学生学习过程的支持系统发挥作用。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/0d02a5717a33/gr6.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/8393002e3b3a/gr1.jpg
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https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/af86be158af4/gr3.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/124561bd454b/gr4.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/162b350cae88/gr5.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/0d02a5717a33/gr6.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/8393002e3b3a/gr1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/1f62b8b61859/gr2.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/af86be158af4/gr3.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/124561bd454b/gr4.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/162b350cae88/gr5.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7a4b/11382054/0d02a5717a33/gr6.jpg

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