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成人的电子游戏与睡眠:一项系统综述。

Video gaming and sleep in adults: A systematic review.

作者信息

De Rosa Oreste, Baker Fiona C, Barresi Giacinto, Conte Francesca, Ficca Gianluca, de Zambotti Massimiliano

机构信息

Department of Psychology, University of Campania L. Vanvitelli, Caserta, Italy; Dermatology Unit, Department of Mental and Physical Health and Preventive Medicine, University of Campania "L. Vanvitelli", Naples, Italy; Center for Health Sciences, SRI International, Menlo Park, CA, USA.

Center for Health Sciences, SRI International, Menlo Park, CA, USA.

出版信息

Sleep Med. 2024 Dec;124:91-105. doi: 10.1016/j.sleep.2024.09.015. Epub 2024 Sep 12.

Abstract

Video games (VGs) are one of the most common forms of entertainment and their diffusion is constantly increasing. Although largely studied in the framework of their relationship with mental and physical health, the relationship of VGs with sleep are not yet fully understood. This review provides a systematic assessment of the studies that investigated the relationships between video gaming and sleep in adults. The review search included both online databases (PubMed, Scopus, and PsycInfo) and citation tracking. Twenty-six studies were included in the final qualitative analysis. Findings are described separately for subjective and objective sleep measures and then discussed considering exposure levels and VG typology. Observational studies showed an association between excessive video gaming, poor sleep quality, and delayed sleep timing, whereas habitual and/or casual use was not associated with poor sleep and some studies even showed a beneficial effect on daytime functioning. Experimental evidence shows that playing an arousing VG before sleep delays sleep onset with possible alteration of sleep structure, whereas non-arousing cognitively challenging video gaming resulted in improved sleep continuity, stability, and organization. Overall, these findings show that the effect of VGs on sleep depends on the level of arousal associated with gaming, gaming sessions' duration, and frequency of gaming.

摘要

电子游戏(VGs)是最常见的娱乐形式之一,其传播范围也在不断扩大。尽管人们在很大程度上研究了电子游戏与身心健康的关系,但电子游戏与睡眠之间的关系尚未完全明晰。本综述对研究成年人电子游戏与睡眠关系的相关研究进行了系统评估。综述检索包括在线数据库(PubMed、Scopus和PsycInfo)以及引文追踪。最终的定性分析纳入了26项研究。分别针对主观和客观睡眠指标描述了研究结果,然后结合暴露水平和电子游戏类型进行了讨论。观察性研究表明,过度玩电子游戏与睡眠质量差和睡眠时间延迟有关,而习惯性和/或偶尔玩电子游戏与睡眠质量差无关,一些研究甚至表明对白天的功能有有益影响。实验证据表明,睡前玩刺激性电子游戏会延迟入睡时间,并可能改变睡眠结构,而非刺激性的认知挑战性电子游戏则能改善睡眠连续性、稳定性和组织性。总体而言,这些研究结果表明,电子游戏对睡眠的影响取决于与游戏相关的兴奋程度、游戏时长和游戏频率。

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