Lillie Helen M, Pokharel Manusheela, Jensen Jakob D
Department of Communication Studies, University of Iowa, Iowa City, Iowa, USA.
Department of Communication Studies, Texas State University, San Marcos, Texas, USA.
J Health Commun. 2025 Mar 28;30(sup1):59-67. doi: 10.1080/10810730.2024.2427395. Epub 2024 Nov 16.
When stories have undesirable endings, readers often engage in replotting, meaning they imagine alternative plotlines that could change the unwanted ending. Recent research has found that both the cognitive and emotional components of replotting serve as mechanisms of narrative persuasion. Building on this work, the current study assessed if people who habitually replot are more persuaded by a tragic story ending than those who do not, testing hypotheses with melanoma narratives. Cognitive and emotional (i.e., anger, anxiety, sadness, and hope) aspects of replotting were tested as mechanisms of this proposed interaction. Participants ( = 432) were randomized into a 2 (protagonist death vs. survival) x 6 (specific melanoma story) between-subjects online narrative message experiment. Participants who habitually replot had significantly higher melanoma prevention intentions after reading a death (compared to a survival) ending. This effect was not present for other participants. However, counter to hypotheses, the cognitive and emotional aspects of actual replotting did not explain the effect, meaning habitual replotters were not more likely to replot the death ending or experience replotting emotion than other participants were. Future research is needed to determine why habitual replotters are more persuaded by unwanted story endings than other audience members are.
当故事有不理想的结局时,读者常常会进行情节重编,也就是说他们会想象出一些能够改变那个不如意结局的替代情节线。最近的研究发现,情节重编的认知和情感成分都充当了叙事说服的机制。基于这项研究,当前的研究评估了习惯性情节重编的人是否比不这样做的人更容易被悲剧性的故事结局所说服,并用黑色素瘤相关的叙事来检验假设。情节重编的认知和情感(即愤怒、焦虑、悲伤和希望)方面被作为这一假设的交互作用机制进行了测试。参与者(n = 432)被随机分配到一个2(主角死亡与存活)×6(特定黑色素瘤故事)的组间在线叙事信息实验中。习惯性情节重编的参与者在阅读了死亡(与存活相对)结局后,其预防黑色素瘤的意愿显著更高。其他参与者则没有这种效果。然而,与假设相反,实际情节重编的认知和情感方面并不能解释这种效果,这意味着习惯性情节重编者并不比其他参与者更有可能对死亡结局进行情节重编或体验情节重编的情绪。未来需要进行研究,以确定为什么习惯性情节重编者比其他受众更容易被不如意的故事结局所说服。