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临床应用中的沉浸式界面:现状与未来展望。

Immersive interfaces for clinical applications: current status and future perspective.

作者信息

Chenais Naïg, Görgen Arno

机构信息

Swiss Center for Design and Health, Nidau, Switzerland.

Department of Ophthalmology, Jules-Gonin Eye Hospital, University of Lausanne, Lausanne, Switzerland.

出版信息

Front Neurorobot. 2024 Nov 27;18:1362444. doi: 10.3389/fnbot.2024.1362444. eCollection 2024.

Abstract

Digital immersive technologies have become increasingly prominent in clinical research and practice, including medical communication and technical education, serious games for health, psychotherapy, and interfaces for neurorehabilitation. The worldwide enthusiasm for digital health and digital therapeutics has prompted the development and testing of numerous applications and interaction methods. Nevertheless, the lack of consistency in the approaches and the peculiarity of the constructed environments contribute to an increasing disparity between the eagerness for new immersive designs and the long-term clinical adoption of these technologies. Several challenges emerge in aligning the different priorities of virtual environment designers and clinicians. This article seeks to examine the utilization and mechanics of medical immersive interfaces based on extended reality and highlight specific design challenges. The transfer of skills from virtual to clinical environments is often confounded by perceptual and attractiveness factors. We argue that a multidisciplinary approach to development and testing, along with a comprehensive acknowledgement of the shared mechanisms that underlie immersive training, are essential for the sustainable integration of extended reality into clinical settings. The present review discusses the application of a multilevel sensory framework to extended reality design, with the aim of developing brain-centered immersive interfaces tailored for therapeutic and educational purposes. Such a framework must include broader design questions, such as the integration of digital technologies into psychosocial care models, clinical validation, and related ethical concerns. We propose that efforts to bridge the virtual gap should include mixed methodologies and neurodesign approaches, integrating user behavioral and physiological feedback into iterative design phases.

摘要

数字沉浸式技术在临床研究和实践中日益突出,包括医学交流和技术教育、健康严肃游戏、心理治疗以及神经康复接口。全球对数字健康和数字疗法的热情促使了众多应用和交互方法的开发与测试。然而,方法缺乏一致性以及构建环境的特殊性导致了对新沉浸式设计的热切期望与这些技术的长期临床应用之间的差距日益增大。在协调虚拟环境设计师和临床医生的不同优先事项方面出现了若干挑战。本文旨在研究基于扩展现实的医学沉浸式接口的利用情况和机制,并突出特定的设计挑战。从虚拟环境到临床环境的技能转移常常因感知和吸引力因素而受到混淆。我们认为,采用多学科方法进行开发和测试,以及全面认识沉浸式训练背后的共同机制,对于将扩展现实可持续地整合到临床环境中至关重要。本综述讨论了多层次感官框架在扩展现实设计中的应用,旨在开发以大脑为中心的、针对治疗和教育目的的沉浸式接口。这样一个框架必须包括更广泛的设计问题,例如将数字技术整合到社会心理护理模式、临床验证以及相关伦理问题中。我们建议,弥合虚拟差距的努力应包括混合方法和神经设计方法,将用户行为和生理反馈整合到迭代设计阶段。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a458/11631914/85a743f304c0/fnbot-18-1362444-g001.jpg

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