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任务无关刺激特征在一致性序列效应中的功能作用。

The functional role of the task-irrelevant stimulus feature in the congruency sequence effect.

作者信息

Heuer Herbert, Wühr Peter

机构信息

Leibniz Research Center for Working Environment and Human Factors.

Department of Psychology, TU Dortmund University.

出版信息

J Exp Psychol Learn Mem Cogn. 2025 May;51(5):704-736. doi: 10.1037/xlm0001403. Epub 2024 Dec 12.

Abstract

Humans have to deal with conflicting information. This is studied in conflict tasks such as the Simon task or the flanker task. For example, participants respond with the left or right hand to the color of a stimulus (task-relevant stimulus feature) which is presented in a left or right position (irrelevant feature) in the Simon task or to a letter (relevant) which is flanked by same or different letters (irrelevant) in the flanker task. In incongruent trials, in which relevant and irrelevant stimulus features require different responses, reaction time is longer and errors are more frequent. This congruency effect is reduced after incongruent trials, dubbed congruency sequence effect (CSE). Here, we show that with temporally separated presentations of relevant and irrelevant stimulus features in the Simon task the CSE is strong with leading irrelevant feature, but declines with leading relevant feature. For the flanker task, this modulation of the CSE was unreliable. By means of an extended leaky, competing accumulator model, we contrasted two mechanisms of the CSE for the Simon task: gating of the irrelevant stimulus information and re-mapping of the stimulus positions to response positions after incongruent trials. The gating model failed to account for some aspects of the observed data which could be simulated by the re-mapping model. For the flanker task, there was not only a CSE, but also overall longer reaction times after incongruent trials. This required an extension of the re-mapping model in terms of higher response thresholds after incongruent than after congruent trials. (PsycInfo Database Record (c) 2025 APA, all rights reserved).

摘要

人类必须应对相互冲突的信息。这在诸如西蒙任务或侧翼任务等冲突任务中得到研究。例如,在西蒙任务中,参与者用左手或右手对呈现于左侧或右侧位置(无关特征)的刺激颜色(任务相关刺激特征)做出反应,或者在侧翼任务中对被相同或不同字母(无关)包围的字母(相关)做出反应。在不一致试验中,相关和无关刺激特征需要不同反应,反应时间更长且错误更频繁。这种一致性效应在不一致试验后会降低,被称为一致性序列效应(CSE)。在此,我们表明,在西蒙任务中,当相关和无关刺激特征在时间上分开呈现时,若无关特征在前,CSE很强,但若相关特征在前则会减弱。对于侧翼任务,CSE的这种调制是不可靠的。通过一个扩展的泄漏竞争累加器模型,我们对比了西蒙任务中CSE的两种机制:无关刺激信息的门控以及在不一致试验后刺激位置到反应位置的重新映射。门控模型无法解释观测数据的某些方面,而重新映射模型能够模拟这些方面。对于侧翼任务,不仅存在CSE,而且在不一致试验后总体反应时间更长。这就需要在重新映射模型中扩展,即不一致试验后的反应阈值要高于一致试验后的反应阈值。(PsycInfo数据库记录(c)2025美国心理学会,保留所有权利)

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