Joseph Tobin, Brown Oliver I, Khalid Sara, Giannoudi Marilena, Sagar Rebecca C, Bunola-Hadfield Elena, Chapman Stephen J, A Slater Thomas, Straw Sam, Drozd Michael
Leeds Teaching Hospitals NHS Trust, Leeds, UK.
Leeds Institute of Cardiovascular and Metabolic Medicine, University of Leeds, Leeds, UK.
BMJ. 2024 Dec 20;387:e081814. doi: 10.1136/bmj-2024-081814.
To compare the manual dexterity and composure under pressure of people in different hospital staff roles using a buzz wire game.
Prospective, observational, comparative study (Tremor study).
Leeds Teaching Hospitals NHS Trust, Leeds, UK, during a three week period in 2024.
254 hospital staff members comprising of 60 physicians, 64 surgeons, 69 nurses, and 61 non-clinical staff.
Successful completion of the buzz wire game within five minutes and occurrence of swearing and audible noises of frustration.
Of the 254 hospital staff that participated, surgeons had significantly higher success rates in completing the buzz wire game within five minutes (84%, n=54) compared with physicians (57%, n=34), nurses (54%, n=37), and non-clinical staff (51%, n=31) (P<0.001). Time-to-event analysis showed that surgeons were quicker to successfully complete the game, independent of age and gender. Surgeons exhibited the highest rate of swearing during the game (50%, n=32), followed by nurses (30%, n=21), physicians (25%, n=60), and non-clinical staff (23%, n=14) (P=0.004). Non-clinical staff showed the highest use of frustration noises (75%), followed by nurses (68%), surgeons (58%), and physicians (52%) (P=0.03).
Surgeons showed greater dexterity, but higher levels of swearing compared with other hospital staff roles, while nurses and non-clinical staff showed the highest rates of audible noises of frustration. The study highlights the diverse skill sets across hospital staff roles. Implementation of a surgical swear jar initiative should be considered for future fundraising events.
使用蜂鸣线游戏比较不同医院工作人员角色的人的手部灵巧度和压力下的镇定程度。
前瞻性、观察性、比较性研究(震颤研究)。
英国利兹的利兹教学医院国民保健服务信托基金,在2024年的三周时间内。
254名医院工作人员,包括60名医生、64名外科医生、69名护士和61名非临床工作人员。
在五分钟内成功完成蜂鸣线游戏以及出现咒骂和沮丧的 audible 噪音。
在参与的254名医院工作人员中,与医生(57%,n = 34)、护士(54%,n = 37)和非临床工作人员(51%,n = 31)相比,外科医生在五分钟内完成蜂鸣线游戏的成功率显著更高(84%,n = 54)(P<0.001)。事件发生时间分析表明,外科医生成功完成游戏的速度更快,与年龄和性别无关。外科医生在游戏中咒骂的发生率最高(50%,n = 32),其次是护士(30%,n = 21)、医生(25%,n = 60)和非临床工作人员(23%,n = 14)(P = 0.004)。非临床工作人员沮丧噪音的使用率最高(75%),其次是护士(68%)、外科医生(58%)和医生(52%)(P = 0.03)。
与其他医院工作人员角色相比,外科医生表现出更高的灵巧度,但咒骂程度更高,而护士和非临床工作人员沮丧的 audible 噪音发生率最高。该研究突出了不同医院工作人员角色的多样技能组合。未来的筹款活动应考虑实施外科咒骂罐倡议。