“健康大脑”项目:在门诊临床环境中实施运动游戏和双重任务锻炼项目。

The "FitBrain" program: implementing exergaming & dual-task exercise programs in outpatient clinical settings.

作者信息

Glatt Ryan M, Patis Corwin, Miller Karen J, Merrill David A, Stubbs Brendon, Adcock Manuela, Giannouli Eleftheria, Siddarth Prabha

机构信息

Pacific Neuroscience Institute and Foundation, Santa Monica, CA, United States.

Department of Psychiatry and Biobehavioral Sciences, David Geffen School of Medicine at the University of California Los Angeles, Los Angeles, CA, United States.

出版信息

Front Sports Act Living. 2024 Dec 6;6:1449699. doi: 10.3389/fspor.2024.1449699. eCollection 2024.

Abstract

Dual-task training and exergaming interventions are increasingly recognized for their potential to enhance cognitive, physical, and mood outcomes among older adults and individuals with neurological conditions. Despite this, clinical and community programs that use these interventions are limited in availability. This paper presents the "FitBrain" program, an outpatient clinical model that combines dual-task and exergaming interventions to promote cognitive and physical health. We review the scientific rationale supporting these methods, detail the structure and methodology of the FitBrain program, and provide examples of session designs that integrate dual-tasking through exergaming. The paper also addresses implementation considerations, such as tailoring interventions to specific populations, ensuring user-centered design, and leveraging accessible technologies. We discuss key challenges, including limited research on programs utilizing multiple technologies and cost constraints, and propose directions for future research to refine best practices and evaluate the comparative effectiveness of multimodal vs. singular interventions. This paper aims to inform clinicians and program developers on implementing dual-task and exergaming interventions within diverse clinical and community settings by offering a structured model and practical guidelines.

摘要

双重任务训练和运动游戏干预因其在改善老年人和患有神经系统疾病的个体的认知、身体和情绪方面的潜力而越来越受到认可。尽管如此,采用这些干预措施的临床和社区项目的可用性有限。本文介绍了“FitBrain”项目,这是一种门诊临床模式,结合了双重任务和运动游戏干预,以促进认知和身体健康。我们回顾了支持这些方法的科学依据,详细介绍了FitBrain项目的结构和方法,并提供了通过运动游戏整合双重任务的课程设计示例。本文还讨论了实施方面的考虑因素,例如针对特定人群调整干预措施、确保以用户为中心的设计以及利用可及的技术。我们讨论了关键挑战,包括对使用多种技术的项目研究有限以及成本限制,并提出了未来研究的方向,以完善最佳实践并评估多模式干预与单一干预的比较效果。本文旨在通过提供一个结构化模型和实用指南,为临床医生和项目开发者在不同临床和社区环境中实施双重任务和运动游戏干预提供参考。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/ae80/11658983/9938ead206d9/fspor-06-1449699-g001.jpg

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