Department of Health Sciences and Technology, Institute of Human Movement Sciences and Sport, Movement Control and Learning, ETH Zurich, Zurich, Switzerland.
Department of Health, OST - Eastern Swiss University of Applied Sciences, St. Gallen, Switzerland.
Front Public Health. 2023 Jan 11;10:1076149. doi: 10.3389/fpubh.2022.1076149. eCollection 2022.
Telerehabilitation in older adults using information and communication technologies (ICTs) provides therapy, which is potentially equally effective as traditional rehabilitation, yet more accessible. This study aimed to analyze the needs and requirements of older adults (OA) and healthcare-professionals (HP) toward ICTs and telerehabilitation in general as well as toward a specific novel exergame-based telerehabilitation system (COCARE system, Dividat).
The COCARE telerehabilitation system enables individual training based on exergames, as well as an assessment system and a digital centralized case management. Six focus groups with in total 34 participants were conducted. A mixed-methods approach was used comprising questionnaires and semi-structured interviews.
Both OA and HP would engage to an exergame-based telerehabilitation program. Major motivating factors are the relevance of such a training for health and the entertainment component of exergames. Main requirements are simplification of the system, variety, a personalized training, a constantly available contact person, and comprehensive instructions for use. Besides, HP praised the system's motivational effect, but remained concerned about risk of falls and social isolation.
ICTs for telerehabilitation are accepted by OA and HP but should be adapted hardware- and software-wise to address OA' age-stemming vulnerabilities (e.g., risk of falls) and low ICT literacy.
利用信息和通信技术(ICT)为老年人提供远程康复治疗,其效果与传统康复治疗相当,但更便于使用。本研究旨在分析老年人(OA)和医疗保健专业人员(HP)对 ICT 和远程康复的需求和要求,以及对特定新型基于运动游戏的远程康复系统(COCARE 系统,Dividat)的需求和要求。
COCARE 远程康复系统支持基于运动游戏的个性化训练、评估系统和数字化集中式病例管理。共进行了 6 次包含 34 名参与者的焦点小组讨论。采用了一种混合方法,包括问卷调查和半结构化访谈。
OA 和 HP 都愿意参与基于运动游戏的远程康复计划。主要的激励因素是这种训练对健康的相关性和运动游戏的娱乐性。主要需求包括系统简化、多样性、个性化训练、随时可联系的联系人以及全面的使用说明。此外,HP 称赞该系统的激励效果,但仍对跌倒风险和社交隔离表示担忧。
OA 和 HP 接受 ICT 用于远程康复,但应在硬件和软件方面进行调整,以解决 OA 年龄相关的脆弱性(例如跌倒风险)和低 ICT 素养问题。