Soudani Makrem, Farhat Faical, Ghram Amine, Ben Saad Helmi, Chlif Mehdi
Research Laboratory Education, Motricity, Sport and Health LR19JS01, University of Sfax, Sfax, Sfax, 3000, Tunisia.
Cardiac Rehabilitation, Hamad Medical Corporation, Doha, Doha, 3050, Qatar.
F1000Res. 2024 Nov 27;12:1597. doi: 10.12688/f1000research.143189.2. eCollection 2023.
Cerebral palsy (CP) is a neurological disorder that can affect motor skills and psychophysiological well-being. Virtual Reality Exercise (VRE) improves cognitive and physical outcomes in patients with CP. Therefore, this study aimed to investigate the effects of VRE on attention, vigor, and decision-making abilities in adolescents with CP.
A randomized controlled trial was conducted. The intervention consisted of a single 40-minute session of VRE compared to TE conducted in a controlled laboratory environment.
Fourteen participants (42.9 % female) were included in this analysis. The results indicated that VRE had a statistically significant positive effect on attention and vigor compared to TE. While participants in the VRE group exhibited enhanced attention levels and reported elevated levels of vigor subsequent to the exercise sessions, the memory results did not reach statistical significance.
The findings suggest that VRE is an effective intervention for improving attention and vigor in adolescents with CP.
Pan African Clinical Trial Registry (PACTR202308598603482; 31/08/2023). The trial was reported in accordance with the CONSORT reporting guidelines.
脑瘫(CP)是一种可影响运动技能和心理生理健康的神经障碍。虚拟现实训练(VRE)可改善脑瘫患者的认知和身体状况。因此,本研究旨在调查VRE对脑瘫青少年注意力、活力和决策能力的影响。
进行了一项随机对照试验。与在受控实验室环境中进行的传统训练(TE)相比,干预措施包括单次40分钟的VRE训练。
本分析纳入了14名参与者(42.9%为女性)。结果表明,与TE相比,VRE对注意力和活力有统计学上显著的积极影响。虽然VRE组的参与者在训练后注意力水平提高,且报告活力水平有所提升,但记忆结果未达到统计学显著性。
研究结果表明,VRE是改善脑瘫青少年注意力和活力的有效干预措施。
泛非临床试验注册中心(PACTR202308598603482;2023年8月31日)。该试验按照CONSORT报告指南进行报告。