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虚拟视界:通过虚拟现实和游戏化改善神经肌肉疾病的康复治疗

Virtual horizons: Enhancing rehabilitation of neuromuscular diseases through virtual reality and gamification.

作者信息

Calderone Andrea, Latella Desirèe, De Luca Rosaria, Gangemi Antonio, Impellizzeri Federica, de Pasquale Paolo, Corallo Francesco, Manuli Alfredo, Quartarone Angelo, Portaro Simona, Calabrò Rocco Salvatore

机构信息

University of Messina, Messina, Italy.

IRCCS Centro Neurolesi Bonino-Pulejo, Messina, Italy.

出版信息

J Neuromuscul Dis. 2025 Jan-Feb;12(1):22143602241311194. doi: 10.1177/22143602241311194.

Abstract

BACKGROUND

Neuromuscular diseases (NMDs) encompass a diverse range of disorders that impair muscle function, often leading to progressive weakness and loss of independence.

OBJECTIVE

This systematic review aims to synthesize research on how virtual reality (VR) and gamified rehabilitation approaches enhance patient engagement and outcomes, ultimately reshaping rehabilitation practices for individuals with NMDs.

METHODS

Studies were identified from an online search of PubMed, Web of Science, and Embase databases with a search time range from 2014 to 2024. This review has been registered on Open OSF (n) RCNHE.

RESULTS

Robotics, VR, and biofeedback, in turn, enriched by gamification, represent the improvement of motor function, motivation, and psychosocial well-being within rehabilitation concerning NMDs. Using emerging technologies seems promising to improve engagement, delay functional decline, and enhance quality of life.

CONCLUSIONS

This systematic review identified that VR and gamification provide the potential to enhance rehabilitation outcomes in patients suffering from NMDs. The future will doubtless have more subjects included and optimization of interventions to best personalize treatments, hence best practice recommendations can be made towards wider clinical implementations.

摘要

背景

神经肌肉疾病(NMDs)涵盖了多种损害肌肉功能的疾病,常导致进行性肌无力和失去独立生活能力。

目的

本系统评价旨在综合关于虚拟现实(VR)和游戏化康复方法如何提高患者参与度和改善治疗效果的研究,最终重塑针对神经肌肉疾病患者的康复治疗方法。

方法

通过在线检索PubMed、科学网和Embase数据库确定研究,检索时间范围为2014年至2024年。本评价已在开放科学框架(Open OSF)(n)RCNHE上注册。

结果

机器人技术、VR和生物反馈,再加上游戏化的丰富,代表了在NMDs康复中运动功能、动机和心理社会幸福感的改善。使用新兴技术似乎有望提高参与度、延缓功能衰退并提高生活质量。

结论

本系统评价表明,VR和游戏化有潜力改善神经肌肉疾病患者的康复效果。未来无疑会纳入更多研究对象并优化干预措施,以实现最佳个性化治疗,从而能够针对更广泛的临床应用提出最佳实践建议。

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