Sanchez-Acedo Alberto, Carbonell-Alcocer Alejandro, Gertrudix Manuel
Department of Audiovisual Communication and Advertising, University Rey Juan Carlos (ROR 01v5cv687), Camino del Molino 5, Fuenlabrada, Madrid 28942, Spain.
MethodsX. 2025 Feb 20;14:103242. doi: 10.1016/j.mex.2025.103242. eCollection 2025 Jun.
Nowadays, the impact of artificial intelligence tools in the professional field must be analyzed, as well as their influence on the field of journalism and information. One of the aspects that has generated most concern in this area is the use of these tools, which can generate audiovisual content, for the creation of deepfakes. This article presents the methodology used to carry out a quasi-experiment designed to study and analyze the behaviour of young people in the face of possible exposure to deepfakes generated with artificial intelligence tools, as well as their ability to identify them. The experiment is conducted in a virtual environment in which participants are immersed in an interact with the environment in which they visualize newspaper front pages that include contextual elements. Participants must review the information included in the virtual environment to determine whether the images displayed correspond to real people or people generated with artificial intelligence tools. In addition, the influence and importance of the contextual elements accompanying an image in determining whether it is fake or real is analyzed. This article aims to detail the methodology used in this experiment to promote its replicability.•This article proposes the method of a detailed guide to be replicated and reproduced in future academic research to understand the media diet of different population groups.•Datasets are provided with results that allow for comparative, longitudinal and replication studies.•The A-Frame framework for the design of virtual environments is introduced and can be used for the design of quasi-experiments.
如今,必须分析人工智能工具在专业领域的影响,以及它们对新闻和信息领域的影响。该领域最令人担忧的一个方面是这些能够生成视听内容的工具被用于制作深度伪造。本文介绍了用于开展一项准实验的方法,该实验旨在研究和分析年轻人在可能接触到由人工智能工具生成的深度伪造时的行为,以及他们识别这些伪造的能力。实验在虚拟环境中进行,参与者置身其中并与环境互动,在该环境中他们会看到包含背景元素的报纸头版。参与者必须查看虚拟环境中包含的信息,以确定所展示的图像是真实人物还是由人工智能工具生成的人物。此外,还分析了图像附带的背景元素在确定其真假时的影响和重要性。本文旨在详细介绍该实验中使用的方法,以促进其可重复性。
•本文提出了一种详细指南的方法,以便在未来的学术研究中进行复制和再现,以了解不同人群的媒体摄入情况。
•提供了带有结果的数据集,可用于比较、纵向和复制研究。
•介绍了用于设计虚拟环境的A-Frame框架,可用于设计准实验。