Chen Zhilin, Ge Jie, Gan Quan, Fu Yu, Chen Zhuangfei
Medical School, Kunming University of Science and Technology, Kunming, China.
Brain Science and Visual Cognition Research Center, Medical School of Kunming University of Science and Technology, Kunming, China.
PLoS One. 2025 Apr 1;20(4):e0320305. doi: 10.1371/journal.pone.0320305. eCollection 2025.
Internet Gaming Disorder (IGD) is characterized by uncontrolled gaming behavior, leading to emotional distress, neglect of academic or life responsibilities, and damage to interpersonal relationships, all of which have serious negative impacts on individuals and society. IGD has been associated with neuropsychological impairments, especially executive function deficits, and emotional difficulties. Mindfulness interventions have been indicated to improve executive functions to varying degrees in individuals with IGD. The purpose of this study is to investigate whether the three subcomponents of executive function (i.e., inhibition, updating, and shifting) are impaired in individuals with internet gaming disorder, as well as to examine the effectiveness of a brief mindfulness intervention on executive function.
A total of 82 individuals diagnosed with IGD and 40 non-addicted gamers will be recruited for this study. These participants will be evenly divided into an intervention group and a control group at a ratio of 1:1. The intervention group will undergo a 7-day mindfulness training program focusing on breathing meditation, while the control group will receive progressive muscle relaxation training. Both groups' outcomes will be assessed at seven different time points. Primary outcome measures will include electroencephalography (EEG) data (band power, functional connectivity, source localization, and N2/P3 amplitudes), behavioral metrics (response times and accuracy from psychological experimental paradigms), physiological indices (specifically heart rate variability), self-reported measures (game craving and mindfulness levels, executive function performance, and impulsivity emphasizing inhibitory control). Secondary outcome measures will encompass anxiety, stress, positive and negative affect, sleep quality, and other indicators such as demographic information, physical and mental health status, and the Big Five personality traits.
This study aims to explore the efficacy of a brief mindfulness intervention on executive function impairments in IGD individuals and to elucidate its underlying neural mechanisms. It is anticipated that the findings will contribute to more targeted intervention strategies for executive function research, offering novel insights into the treatment of IGD and related cognitive dysfunctions. This study is expected to explore the effectiveness of brief mindfulness intervention on IGD and its underlying brain functional mechanisms, particularly providing more targeted intervention strategies for improving executive functions in this population.
Trial registration number: ChiCTR2400081509, registered on March 4th 2024. Protocol Version1.0.
网络成瘾障碍(IGD)的特征是不受控制的游戏行为,导致情绪困扰、忽视学业或生活责任以及人际关系受损,所有这些都会对个人和社会产生严重的负面影响。IGD与神经心理损伤有关,尤其是执行功能缺陷和情绪问题。正念干预已被证明可以在不同程度上改善IGD患者的执行功能。本研究的目的是调查网络成瘾障碍患者的执行功能的三个子成分(即抑制、更新和转换)是否受损,并检验简短正念干预对执行功能的有效性。
本研究将招募82名被诊断为IGD的个体和40名非成瘾游戏玩家。这些参与者将以1:1的比例平均分为干预组和对照组。干预组将接受为期7天的以呼吸冥想为重点的正念训练计划,而对照组将接受渐进性肌肉松弛训练。两组的结果将在七个不同的时间点进行评估。主要结果指标将包括脑电图(EEG)数据(频段功率、功能连接、源定位和N2/P3振幅)、行为指标(心理实验范式的反应时间和准确性)、生理指标(特别是心率变异性)、自我报告指标(游戏渴望和正念水平、执行功能表现以及强调抑制控制的冲动性)。次要结果指标将包括焦虑、压力、积极和消极情绪、睡眠质量以及其他指标,如人口统计学信息、身心健康状况和大五人格特质。
本研究旨在探讨简短正念干预对IGD个体执行功能损伤的疗效,并阐明其潜在的神经机制。预计研究结果将有助于为执行功能研究提供更有针对性的干预策略,为IGD及相关认知功能障碍的治疗提供新的见解。本研究有望探索简短正念干预对IGD的有效性及其潜在的脑功能机制,特别是为改善该人群的执行功能提供更有针对性的干预策略。
试验注册号:ChiCTR2400081509,于2024年3月4日注册。方案版本1.0。