Stiglets Blaine E, Ginley Meredith K, Pfund Rory A, Whelan James P
Department of Psychology, East Tennessee State University, 420 Rogers Stout Hall P.O. Box 70649, Johnson City, TN, 37614, USA.
Tennessee Institute for Gambling Education & Research, Memphis, Tennessee, USA.
J Gambl Stud. 2025 May 17. doi: 10.1007/s10899-025-10389-9.
Gambling Disorder (GD), diagnostically, is a unidimensional construct where each additional symptom corresponds to increased severity. Many individuals experience addiction symptoms in specific symptom clusters, with membership to one profile of symptoms or other better representing disorder severity than raw symptom counts. This study explored whether similarly informative symptom clusters exist among adults seeking treatment for gambling harms. The sample included 440 adults seeking treatment for gambling disorder who completed an assessment of diagnostic criteria at intake. Three distinct classes were identified through a latent class analysis of GD criteria: Escape and Chasing, Preoccupation and Distress, and All symptoms. The All-symptoms class showed the highest elevation of cognitive distortions but shared similar levels of self-efficacy with the Preoccupation and Distress class. The Escape and Chasing class was found to exhibit the highest level of gambling-related self-efficacy and shared similar levels of cognitive distortions with the Preoccupation and Distress class. Significant differences were found in the demographic variables of having children under the age of 18 and employment status. Results show symptom profiles that run counter to the DSM-5's conceptualization of GD and indicate heterogeneity of individuals seeking treatment from gambling harms. Future areas of research are discussed.
从诊断角度来看,赌博障碍(GD)是一种单维结构,每增加一种症状都对应着严重程度的增加。许多人在特定症状群中经历成瘾症状,相较于原始症状数量,属于某一种症状模式或其他模式更能体现障碍的严重程度。本研究探讨了在因赌博危害寻求治疗的成年人中是否存在类似的信息丰富的症状群。样本包括440名因赌博障碍寻求治疗的成年人,他们在入院时完成了诊断标准评估。通过对GD标准进行潜在类别分析,确定了三个不同的类别:逃避与追逐、专注与痛苦、以及所有症状。所有症状类别显示出认知扭曲程度最高,但在自我效能感水平上与专注与痛苦类别相似。逃避与追逐类别被发现表现出与赌博相关的自我效能感最高水平,且在认知扭曲程度上与专注与痛苦类别相似。在有18岁以下子女和就业状况的人口统计学变量上发现了显著差异。结果显示的症状模式与《精神疾病诊断与统计手册》第5版(DSM-5)对GD的概念化相悖,并表明因赌博危害寻求治疗的个体具有异质性。讨论了未来的研究领域。