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从控制器到屏幕:医学领域电子游戏的叙述性综述

From Controller to Screen: A Narrative Review of Video Games in Medicine.

作者信息

Rais Mohammed S, Schorr Eric M, Winfield Matthew B, Rais Farhana S, Rais Mohammed S

机构信息

School of Medicine, Louisiana State University Health Sciences Center, New Orleans, USA.

Cardiology, Cardiovascular Institute of the South, Thibodaux, USA.

出版信息

Cureus. 2025 Apr 21;17(4):e82745. doi: 10.7759/cureus.82745. eCollection 2025 Apr.

Abstract

Video games have become a global phenomenon in modern society as a means of entertainment, social interaction, and stress relief. Although they are often associated with negative effects, such as a lack of productivity and a sedentary lifestyle, research on video games displays potential benefits in everyday life and medical training. This narrative review provides an overview of video games and their contributions to stress relief, surgical dexterity, and cardiovascular health in the context of medical education and general wellness. To conduct this study, a comprehensive literature review search was performed utilizing PubMed and Google Scholar, placing emphasis on studies that discussed video games in society, in medicine, and in association with health. The following search terms were included: "video games in medicine," "video games and mental health," "video games and cardiovascular health," "video games and surgery," and more. Exclusion criteria for this review included papers not written in the native English language and case reports due to inherently small sample sizes. Video games show promise in relieving stress and increasing cognition, improving surgical dexterity and hand-eye coordination, and improving general cardiovascular health. They pose as a potential implementation to improve the health and wellness of medical trainees. Despite the negative societal implications of video games, there is evidence that they provide health benefits and help hone skills needed in medicine. By reducing stress, preventing long-term disease, and increasing surgical skills and dexterity, video games tap into factors from which all people, especially physicians and medical trainees, can benefit from.

摘要

电子游戏已成为现代社会中的一种全球现象,是一种娱乐、社交互动和缓解压力的方式。尽管它们常常与诸如缺乏效率和久坐不动的生活方式等负面影响联系在一起,但关于电子游戏的研究显示出其在日常生活和医学培训中的潜在益处。这篇叙述性综述概述了电子游戏及其在医学教育和总体健康背景下对缓解压力、手术灵活性和心血管健康的贡献。为开展这项研究,利用PubMed和谷歌学术进行了全面的文献综述搜索,重点关注在社会、医学以及与健康相关方面讨论电子游戏的研究。所使用的搜索词包括:“医学中的电子游戏”、“电子游戏与心理健康”、“电子游戏与心血管健康”、“电子游戏与外科手术”等等。本综述的排除标准包括非英文撰写的论文以及因样本量本身较小的病例报告。电子游戏在缓解压力和提高认知、改善手术灵活性和手眼协调能力以及改善总体心血管健康方面显示出前景。它们是改善医学实习生健康状况的一种潜在手段。尽管电子游戏存在负面的社会影响,但有证据表明它们能带来健康益处并有助于磨练医学所需的技能。通过减轻压力、预防长期疾病以及提高手术技能和灵活性,电子游戏利用了所有人,尤其是医生和医学实习生能够从中受益的因素。

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