Yakouma Miguel A, Anson Eric, Crane Benjamin T
Department of Biomedical Engineering, University of Rochester, Rochester, New York, United States of America.
Department of Otolaryngology, University of Rochester, Rochester, New York, United States of America.
PLoS One. 2025 May 28;20(5):e0323348. doi: 10.1371/journal.pone.0323348. eCollection 2025.
Visual motion is ambiguous in that it can either represent object motion or self-motion. Visual-vestibular integration is most advantageous during self-motion. The current experiment tests the hypothesis that the visual motion needs to have a motion profile consistent with the inertial motion. To test this, we examined the effect on heading perception when the visual stimulus was consistent with the inertial motion compared to an inverted visual stimulus, which was thus inconsistent with inertial motion. Twenty healthy human subjects (mean age 20 ± 3 years, 13 female) experienced 2s of translation, which they reported as left or right. A synchronized 2s visual heading was offset by 0°, ± 45°, ± 60°, or ±75°. In randomly interleaved trials, the visual motion was consistent with the inertial motion or inverted - it started at the peak velocity, decreased to zero mid-stimulus, and then accelerated back to the peak velocity at the end. When the velocity profile of the visual stimulus matched the velocity profile of inertial motion, the inertial stimulus was biased 10.0 ± 1.8° (mean ± SE) with a 45° visual offset, 8.9 ± 1.7° with a 60° offset, and 9.3° ± 2.5 ± with a 75° offset. When the visual stimulus was inverted so it was inconsistent with the inertial motion, the respective biases were 6.5 ± 1.5°, 5.6 ± 1.7°, and 5.9 ± 2.0°. The biases with the inverted stimulus were significantly smaller (p < 0.0001), demonstrating that the visual motion profile is considered in multisensory integration rather than simple trajectory endpoints.
视觉运动具有模糊性,因为它既可以表示物体运动,也可以表示自身运动。在自身运动过程中,视觉 - 前庭整合最为有利。当前的实验检验了这样一个假设,即视觉运动需要具有与惯性运动一致的运动特征。为了验证这一点,我们研究了与倒置的视觉刺激(因此与惯性运动不一致)相比,当视觉刺激与惯性运动一致时对航向感知的影响。20名健康的人类受试者(平均年龄20±3岁,13名女性)经历了2秒的平移,他们报告平移方向为向左或向右。一个同步的2秒视觉航向偏移了0°、±45°、±60°或±75°。在随机交错的试验中,视觉运动与惯性运动一致或倒置——它从峰值速度开始,在刺激中期降至零,然后在结束时加速回到峰值速度。当视觉刺激的速度特征与惯性运动的速度特征匹配时,对于45°的视觉偏移,惯性刺激偏差为10.0±1.8°(平均值±标准误),对于60°的偏移为8.9±1.7°,对于75°的偏移为9.3°±2.5°。当视觉刺激倒置从而与惯性运动不一致时,相应的偏差分别为6.5±1.5°、5.6±1.7°和5.9±2.0°。倒置刺激时的偏差显著更小(p<0.0001),这表明在多感官整合中考虑的是视觉运动特征,而不是简单的轨迹端点。