Gelūnas Benediktas
Vytautas Magnus University, Vytautas Kavolis Transdisciplinary Research Institute, Jonavos G. 66-212, LT-44191, Kaunas, Lithuania.
Discov Ment Health. 2025 Jun 6;5(1):84. doi: 10.1007/s44192-025-00220-7.
This qualitative study explores the development of problematic gaming habits outside of the dominant diagnostic framework of gaming addiction, synthesizing insights from narrative interviews with 30 adult males recruited from the online community "Stop Gaming". Participants revealed diverse patterns of early gaming experiences, influenced by family and peer dynamics. Problematic gaming emerged as a coping mechanism during stressful life periods, defined by factors such as social isolation, lack of direction, or health issues. Game-intrinsic attractions such as professional ambitions, the feeling of productivity, and safety from real risk also played significant roles in intensifying gaming habits. The findings challenge the conventional addiction model by highlighting how the development of problematic gaming habits is dependent on social and cultural factors. The study emphasizes the need to address underlying circumstances when it comes to understanding and managing the personal and social distress associated with problematic gaming.
这项定性研究探索了在游戏成瘾的主流诊断框架之外问题游戏习惯的发展,综合了对从在线社区“停止游戏”招募的30名成年男性进行叙事访谈所得的见解。参与者揭示了受家庭和同伴动态影响的多样早期游戏经历模式。问题游戏在压力大的生活阶段作为一种应对机制出现,由社交孤立、缺乏方向或健康问题等因素界定。诸如职业抱负、成就感以及免受现实风险等游戏内在吸引力在强化游戏习惯方面也发挥了重要作用。研究结果通过强调问题游戏习惯的发展如何依赖于社会和文化因素,对传统成瘾模型提出了挑战。该研究强调,在理解和管理与问题游戏相关的个人和社会困扰时,需要解决潜在情况。