Somaa Fahad, Khan Azka, Arafah Alaa
Occupational Therapy Department, Faculty of Medical Rehabilitation Sciences, King Abdulaziz University Jeddah, Saudi Arabia.
Faculty of Rehabilitation and Allied Health Sciences, Riphah International University, Islamabad, Pakistan.
J Pharm Bioallied Sci. 2025 Jun;17(Suppl 2):S1719-S1723. doi: 10.4103/jpbs.jpbs_281_25. Epub 2025 Jun 18.
Brain training games refer to as the activities designed for the stimulation of several cognitive functions. These games could be carried out through different platforms and can be accessed through smart phones, tablets, computers and other gaming devices.
The objective of this meta-analysis is to determine the efficacy of brain training games on the cognitive functioning, processing speed, and working memory of healthy individuals.
The meta-analysis was conducted by carrying out a comprehensive literature search strategy utilizing several relevant databases such as Pub Med, Google Scholar, Scopus, and Web of Science. The filters were applied to each of the databases with reference to the pre-defined eligibility criteria. The filters of language (English), publication year (2000-2024), study design (RCT), population (healthy individuals), and outcome variables (processing speed, memory, and cognitive functioning) were applied to identify the studies relevant to the research topic.
A total of 16 studies were selected to include in the review. The findings of the study reported that brain training games have reported statistically significant ( < 0.05) findings from the baseline. Some studies supported the efficacy of brain training games whereas some studies supported the efficacy of aerobic and other exercises over brain training exercises.
Brain training games are effective for the improvement of cognitive functions, processing and working memory.
脑训练游戏是指为刺激多种认知功能而设计的活动。这些游戏可以通过不同平台进行,可通过智能手机、平板电脑、电脑及其他游戏设备访问。
本荟萃分析的目的是确定脑训练游戏对健康个体的认知功能、处理速度和工作记忆的功效。
通过利用多个相关数据库(如PubMed、谷歌学术、Scopus和科学网)开展全面的文献检索策略进行荟萃分析。根据预先定义的纳入标准对每个数据库应用筛选器。应用语言(英语)、出版年份(2000 - 2024年)、研究设计(随机对照试验)、人群(健康个体)和结果变量(处理速度、记忆和认知功能)的筛选器来识别与研究主题相关的研究。
共选择16项研究纳入综述。研究结果报告称,脑训练游戏自基线起有统计学显著(<0.05)结果。一些研究支持脑训练游戏的功效,而一些研究支持有氧运动和其他运动比脑训练运动更有效。
脑训练游戏对改善认知功能、处理和工作记忆有效。