Yayla İbrahim Erdoğan, Dombak Kübra, Diril Sena, Düşünceli Betül, Çelik Eyüp, Yildirim Murat
Department of Guidance and Psychological Counseling, Faculty of Education, Bayburt University, Bayburt 69000, Türkiye.
Private Sakarya Albatros Special Education and Rehabilitation Center, Sakarya 54100, Türkiye.
Behav Sci (Basel). 2025 Aug 12;15(8):1092. doi: 10.3390/bs15081092.
Problematic digital gaming has emerged as a significant behavioral concern among adolescents, with potential implications for well-being. Understanding the mechanisms through which problematic digital gaming affects life satisfaction and how these mechanisms may differ by gender is important for targeted interventions. This study aimed to investigate the mediating role of difficulties in emotion regulation and the moderating role of gender in the relationship between problematic digital gaming and life satisfaction among adolescents. The sample consisted of 458 Turkish adolescents (232 females, 50.7%) aged between 14 and 18 years (M = 16.27). Participants completed the Game Addiction Scale for Adolescents-Short Form, the Life Satisfaction Scale, and the Difficulties in Emotion Regulation Scale-8. Problematic digital gaming was found to have a significant negative association with life satisfaction. Difficulties in emotion regulation significantly mediated the relationship between problematic digital gaming and life satisfaction. Furthermore, gender moderated this mediation effect, with difficulties in emotion regulation being more pronounced among males than females. The findings highlight the importance of emotional regulation in understanding the negative impact of problematic digital gaming on adolescents' life satisfaction, particularly among males. These results suggest the need for gender-sensitive approaches in interventions aimed at improving emotion regulation skills and reducing problematic gaming behavior.
问题性数字游戏已成为青少年中一个重要的行为问题,对幸福感有潜在影响。了解问题性数字游戏影响生活满意度的机制以及这些机制在性别上的差异,对于有针对性的干预措施至关重要。本研究旨在探讨情绪调节困难在问题性数字游戏与青少年生活满意度之间关系中的中介作用,以及性别在其中的调节作用。样本包括458名年龄在14至18岁之间(平均年龄M = 16.27岁)的土耳其青少年(232名女性,占50.7%)。参与者完成了青少年游戏成瘾量表简版、生活满意度量表和情绪调节困难量表-8。研究发现,问题性数字游戏与生活满意度之间存在显著的负相关。情绪调节困难在问题性数字游戏与生活满意度之间的关系中起到了显著的中介作用。此外,性别调节了这种中介效应,男性的情绪调节困难比女性更为明显。研究结果凸显了情绪调节在理解问题性数字游戏对青少年生活满意度负面影响中的重要性,尤其是在男性中。这些结果表明,在旨在提高情绪调节技能和减少问题性游戏行为的干预措施中,需要采用对性别敏感的方法。