Ralph Ravikar, Balachandran Amith, Jambugulam Mohan, Rosenberg Lynne, George Krupa, Velavan Jachin, Rebekah Grace, Buchanan Jennie A, Hoyte Christopher O
Rocky Mountain Poison & Drug Safety, Denver Health & Hospital Authority, Denver, CO, USA.
Poison Control Center, Department of Medicine Unit-1, Christian Medical College (CMC), Vellore, Tamil Nadu, India.
Clin Toxicol (Phila). 2025 Sep 4:1-10. doi: 10.1080/15563650.2025.2546558.
Formal medical toxicology training is limited in many resource-constrained regions, including India, where poisonings and envenomations are highly prevalent. There is an urgent need for accessible toxicology education for healthcare providers in these settings. This study evaluates a novel augmented reality-based observed simulation model to remotely teach medical toxicology concepts to physicians-in-training in India.
A toxicology topic relevant to India was selected, and key learning objectives defined. An augmented reality-based module was developed involving a clinical-case simulation with overlaid visuals. The trainer in the United States, streamed the session via an augmented reality headset to learners in India using a virtual communication platform. A user experience survey and pre-/post-tests were conducted immediately before and after the educational session, with knowledge gain analyzed using a paired t-test (0.05).
One hundred and twenty-four participants attended, comprising third- and fourth-year medical students and interns. The mean post-test score improved significantly from 11.10 (±2.81) to 16.80 (±2.37; maximum score: 20), with a mean increase of 5.70 (±2.91, 0.001). Qualitative feedback supported augmented reality and simulation as effective remote teaching tools.
This study demonstrates the feasibility of using an augmented reality and simulation-based remote model to teach medical toxicology. A statistically significant improvement in test scores indicated short-term knowledge gain. Important limitations included the absence of delayed post-testing to assess retention, lack of a comparator group taught using traditional instructional methods, and no use of validated tools to measure immersion and motivation.
Augmented reality and simulation-based remote teaching models can serve as effective, immersive, and interactive tools where in-person training is constrained. They offer a much-needed opportunity to link institutions with established medical toxicology programs to physicians in countries lacking formal training, helping bridge critical global education gaps.
在包括印度在内的许多资源有限的地区,正规医学毒理学培训非常有限,而在这些地区,中毒和蛇咬伤极为普遍。在这些环境中,医疗保健提供者迫切需要可获取的毒理学教育。本研究评估了一种基于增强现实的观察模拟模型,以远程向印度的实习医生传授医学毒理学概念。
选择了一个与印度相关的毒理学主题,并确定了关键学习目标。开发了一个基于增强现实的模块,其中包括带有叠加视觉效果的临床病例模拟。美国的培训师通过增强现实头戴式设备,使用虚拟通信平台向印度的学习者直播课程。在教育课程前后立即进行了用户体验调查和前测/后测,并使用配对t检验(0.05)分析知识增益。
124名参与者参加,包括三年级和四年级医学生以及实习生。后测平均得分从11.10(±2.81)显著提高到16.80(±2.37;满分:20),平均提高了5.70(±2.91,0.001)。定性反馈支持将增强现实和模拟作为有效的远程教学工具。
本研究证明了使用基于增强现实和模拟的远程模型教授医学毒理学的可行性。测试成绩的统计学显著提高表明有短期知识增益。重要的局限性包括没有进行延迟后测以评估知识保留情况,缺乏使用传统教学方法授课的对照组,以及没有使用经过验证的工具来衡量沉浸感和积极性。
在面对面培训受限的情况下,基于增强现实和模拟的远程教学模型可以作为有效、沉浸式和交互式的工具。它们提供了一个急需的机会,将拥有成熟医学毒理学项目的机构与缺乏正规培训国家的医生联系起来,有助于弥合关键的全球教育差距。