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生成视觉图像:单元与关系。

Generating visual images: units and relations.

作者信息

Kosslyn S M, Reiser B J, Farah M J, Fliegel S L

出版信息

J Exp Psychol Gen. 1983 Jun;112(2):278-303. doi: 10.1037//0096-3445.112.2.278.

Abstract

Three major conclusions were drawn from the results of the experiments reported in this article: First, mental images may be constructed by amalgamating images of individual parts, and an increment of time is required to add each additional part to an image. This was true when "parts" were defined by the Gestalt laws of proximity, continuity, or similarity, when parts of objects were presented on separate pages initially and the subject mentally "glued" them together into a single image, and when the number of parts was varied by altering the way an ambiguous geometric form was described. Second, descriptive information can be used in constructing images. Subjects were able to image scenes in accordance with descriptions that specified the relative distances between component objects of the scene. More time was required to form images of scenes containing more objects, and more time was later required to scan between two imaged objects if they were mentally pictured at greater distances. Third, the ease of imaging a unit depends on how much material is included in each unit and on how difficult it is to locate where the unit should be placed relative to the existing portions of an image. This conclusion was supported by the finding that subjects require less time to image arrays composed of units containing fewer letters and require less time if arrays are composed of relatively discriminable letters than if arrays are composed of relatively indiscriminable letters. Finally, in two of the experiments nonimagery control groups were tested to demonstrate that generating an image is not the same as simply retrieving memorized verbal information or reviewing information in some more abstract format.

摘要

从本文所报道的实验结果中得出了三个主要结论

第一,心理意象可能是通过合并各个部分的意象构建而成的,并且将每个额外的部分添加到一个意象中都需要增加时间。当“部分”由格式塔的接近律、连续律或相似律定义时,当物体的各个部分最初呈现在不同页面上且受试者在心理上把它们“拼接”成一个单一意象时,以及当通过改变对一个模糊几何图形的描述方式来改变部分的数量时,情况都是如此。第二,描述性信息可用于构建意象。受试者能够根据描述来想象场景,这些描述指定了场景中组成物体之间的相对距离。构建包含更多物体的场景意象需要更多时间,如果两个想象中的物体在心理上被描绘得距离更远,那么之后在它们之间进行扫描也需要更多时间。第三,想象一个单元的难易程度取决于每个单元包含多少材料,以及相对于意象的现有部分确定该单元应放置位置的难度。这一结论得到了以下发现的支持:受试者对由包含较少字母的单元组成的阵列进行成像所需时间较少,如果阵列由相对容易区分的字母组成,那么与由相对难以区分的字母组成的阵列相比,成像所需时间也较少。最后,在其中两个实验中对非意象对照组进行了测试,以证明生成意象与简单地检索记忆中的言语信息或以某种更抽象的形式回顾信息并不相同。

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