Mitsutomi T
Department of General Education, Kwassui Women's Junior College, Nagasaki.
Shinrigaku Kenkyu. 1995 Jun;66(2):134-40. doi: 10.4992/jjpsy.66.134.
The purpose of the present study was to investigate the effects of overt and covert task-oriented verbalizations on kindergarteners' waiting behavior in the situation where the attractiveness of games was varied. One hundred and twenty kindergarteners, 4-6 years olds, were prohibited to touch the games while they were waiting for the experimenter who was out of the room to come back. High and low attractive situations were set by manipulating the attractiveness of games. In each situation, three treatment conditions were used: overt task-oriented verbalization, covert task-oriented verbalization, and no verbalization conditions. Subjects under the verbalization conditions were asked to respond to the buzzer signals during the waiting period by saying "don't touch the games" either aloud (overt condition) or silently moving lips (covert condition). Transgression latency was used to measure the effect of verbalization on waiting behavior. The results were as follows: (1) The overt task-oriented verbalization was effective in the low attractive situation, but not in the high attractive situation. (2) The covert task-oriented verbalization was not effective in both the high and low attractive situations.
本研究的目的是调查在游戏吸引力不同的情况下,公开和隐蔽的任务导向性言语对幼儿园儿童等待行为的影响。120名4至6岁的幼儿园儿童在等待不在房间内的实验者回来时,被禁止触摸游戏。通过操纵游戏的吸引力设置了高吸引力和低吸引力两种情境。在每种情境下,使用了三种处理条件:公开任务导向性言语、隐蔽任务导向性言语和无言语条件。处于言语条件下的受试者被要求在等待期间,通过大声说“不要碰游戏”(公开条件)或嘴唇无声移动(隐蔽条件)来回应蜂鸣器信号。违规潜伏期被用来衡量言语对等待行为的影响。结果如下:(1)公开任务导向性言语在低吸引力情境中有效,但在高吸引力情境中无效。(2)隐蔽任务导向性言语在高吸引力和低吸引力情境中均无效。