Nakakuki M, Katou K, Takemura M, Okamoto E
Kawasaki City College of Nursing.
Kango Kenkyu. 1997 Nov-Dec;30(6):73-84.
In this survey, 103 papers submitted to several nursing societies and published in leading nursing journals are outlined and analyzed in terms of motives for studies, kinds of play enjoyed by the subjects and effects of play on members of ward staff, child patients and their family members. The articles are listed in chronological order so that the changes and trends in the studies in this field will be shown. Studies on play started and developed in the clinical field for better ward management and more effective treatment. However, effects of play on development of child patients gradually became the focus of the studies. In terms of the subjects' level of health, it used to be limited to chronically-hospitalized patients who were not behaviorally limited. The scope of the subjects has widened to include "every health level". It's now purported that every patient regardless of his/her health level should enjoy the benefits of play. Regarding kinds of play, indoor plays were initially predominant, but subsequently outdoor activities became more popular with the playing repertoire increasing. Infantile stage has been and still is most frequently discussed in the field, while other developmental stages are now attracting more attention than before.
在本次调查中,概述并分析了提交给多个护理学会并发表在主要护理期刊上的103篇论文,内容涉及研究动机、受试者喜爱的游戏类型以及游戏对病房工作人员、儿童患者及其家庭成员的影响。这些文章按时间顺序排列,以便展示该领域研究的变化和趋势。游戏研究始于临床领域,并在该领域发展,目的是实现更好的病房管理和更有效的治疗。然而,游戏对儿童患者发育的影响逐渐成为研究的焦点。就受试者的健康水平而言,过去仅限于长期住院且行为不受限的患者。现在,受试者的范围已经扩大到包括“各个健康水平的患者”。现在有人声称,无论健康水平如何,每个患者都应该享受游戏带来的益处。关于游戏类型,室内游戏最初占主导地位,但随后户外活动变得更受欢迎,游戏方式也日益增多。婴儿期一直是该领域讨论最多的阶段,现在仍然如此,而其他发育阶段现在比以前更受关注。