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统一连续性状亲属选择的遗传模型和博弈论模型。

Unifying genetic and game theoretic models of kin selection for continuous traits.

作者信息

Day T, Taylor P D

机构信息

Department of Mathematics and Statistics, Queen's University, Kingston, Ontario, Canada K7L 3N6.

出版信息

J Theor Biol. 1998 Oct 7;194(3):391-407. doi: 10.1006/jtbi.1998.0762.

Abstract

A framework is presented for unifying single locus genetic and game theoretic models of continuous traits under frequency-dependent selection when there are interactions among relatives. This framework serves two purposes. First, it is used to determine how "games between relatives" must be modeled to be genetically valid. There are two commonly employed phenotypic approaches used in this setting, and we demonstrate that, although some of their predictions are always genetically valid, others are invalid in general, and this is true for both haploid asexual and diploid sexual organisms. In particular, we show that both approaches obtain the correct equilibrium and convergence stability conditions, but neither obtains the correct condition for evolutionary stability. Unlike earlier results for discrete trait matrix games (Hines & Maynard Smith, 1979), there is no simple correspondence between phenotypic and genetic predictions, and we provide two examples to illustrate this point. It is possible however, to obtain these earlier results within the present setting by restricting attention to a particular class of fitness functions. These results demonstrate that, even when selection is weak, phenotypic models can fail if fitness is frequency-dependent. The second purpose is to determine when population mean inclusive fitness effect provides an adaptive topography in games between relative. Our results show that the fitness function must have a special form for this to be true, and this form differs between haploid and diploid organisms.

摘要

本文提出了一个框架,用于统一在亲属间存在相互作用时,频率依赖选择下连续性状的单基因座遗传模型和博弈论模型。这个框架有两个目的。首先,它用于确定“亲属间的博弈”必须如何建模才能在遗传上有效。在这种情况下有两种常用的表型方法,我们证明,虽然它们的一些预测在遗传上总是有效的,但其他预测通常是无效的,单倍体无性和二倍体有性生物都是如此。特别是,我们表明这两种方法都能得到正确的平衡和收敛稳定性条件,但都不能得到正确的进化稳定性条件。与离散性状矩阵博弈的早期结果(Hines & Maynard Smith,1979)不同,表型预测和遗传预测之间没有简单的对应关系,我们提供了两个例子来说明这一点。然而,通过将注意力限制在一类特定的适应度函数上,有可能在当前框架内得到这些早期结果。这些结果表明,即使选择较弱,当适应度依赖于频率时,表型模型也可能失败。第二个目的是确定群体平均广义适应度效应何时在亲属间的博弈中提供一个适应地形。我们的结果表明,适应度函数必须具有一种特殊形式才能成立,并且这种形式在单倍体和二倍体生物之间有所不同。

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