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有实验证据表明群体觅食者能够趋向于预测的生产者-寄生者均衡状态。

Experimental evidence that group foragers can converge on predicted producer-scrounger equilibria.

作者信息

Mottley K, Giraldeau LA

机构信息

Department of Biology, Concordia University

出版信息

Anim Behav. 2000 Sep;60(3):341-350. doi: 10.1006/anbe.2000.1474.

DOI:10.1006/anbe.2000.1474
PMID:11007643
Abstract

When foraging together, animals are often observed to feed from food discoveries of others. The producer-scrounger (PS) game predicts how frequently this phenomenon of food parasitism should occur. The game assumes: (1) at any moment all individuals can unambiguously be categorized as either playing producer (searching for undiscovered food resources) or scrounger (searching for exploitation opportunities), and (2) the payoffs received from the scrounger tactic are negatively frequency dependent; a scrounger does better than a producer when the scrounger tactic is rare, but worse when it is common. No study to date has shown that the payoffs of producer and scrounger conform to the game's assumptions or that groups of foragers reach the predicted stable equilibrium frequency (SEF) of scrounger, whereby both tactics obtain the same payoff. The current study of three captive flocks of spice finches, Lonchura punctulata, provides the first test of the PS game using an apparatus in which both assumptions of the PS game are met. The payoffs to the scrounger, measured as feeding rate (seeds/s), were highly negatively frequency dependent on the frequency of scrounger. The feeding rate for scrounger declined linearly while the rate for producer either declined only slightly or not at all with increasing scrounger frequency. When given the opportunity to alternate between tactics, the birds changed their use of each, such that the group converged on the predicted SEF of scrounger after 5-8 days of testing. Individuals in this study, therefore, demonstrated sufficient plasticity in tactic use such that the flock foraged at the SEF of scrounger. Copyright 2000 The Association for the Study of Animal Behaviour.

摘要

当动物一起觅食时,经常会观察到它们会从其他动物发现的食物中获取食物。生产者 - 掠夺者(PS)博弈预测了这种食物寄生现象应该发生的频率。该博弈假设:(1)在任何时刻,所有个体都可以明确地被归类为生产者(寻找未被发现的食物资源)或掠夺者(寻找利用机会),并且(2)从掠夺者策略中获得的收益是负频率依赖的;当掠夺者策略罕见时,掠夺者比生产者表现更好,但当它常见时则更差。迄今为止,没有研究表明生产者和掠夺者的收益符合该博弈的假设,也没有研究表明觅食群体达到了掠夺者的预测稳定平衡频率(SEF),即两种策略获得相同的收益。目前对三只圈养的斑纹草雀(Lonchura punctulata)群体的研究,首次使用一种满足PS博弈两个假设的装置对PS博弈进行了测试。以进食速率(种子/秒)衡量的掠夺者的收益高度负频率依赖于掠夺者的频率。随着掠夺者频率的增加,掠夺者的进食速率呈线性下降,而生产者的进食速率要么仅略有下降,要么根本没有下降。当有机会在两种策略之间交替时,鸟类改变了它们对每种策略的使用,使得群体在测试5 - 8天后收敛到掠夺者的预测SEF。因此,本研究中的个体在策略使用上表现出足够的可塑性,使得群体以掠夺者的SEF觅食。版权所有2000动物行为研究协会。

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