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三维垂直跳跃的动态优化解决方案

A Dynamic Optimization Solution for Vertical Jumping in Three Dimensions.

作者信息

Anderson FRANK C., Pandy MARCUS G.

机构信息

Department of Mechanical Engineering and Department of Kinesiology, University of Texas at Austin, Austin, Texas 78712, U.S.A.

出版信息

Comput Methods Biomech Biomed Engin. 1999;2(3):201-231. doi: 10.1080/10255849908907988.

DOI:10.1080/10255849908907988
PMID:11264828
Abstract

A three-dimensional model of the human body is used to simulate a maximal vertical jump. The body is modeled as a 10-segment, 23 degree-of-freedom (dof), mechanical linkage, actuated by 54 muscles. Six generalized coordinates describe the position and orientation of the pelvis relative to the ground; the remaining nine segments branch in an open chain from the pelvis. The head, arms, and torso (HAT) are modeled as a single rigid body. The HAT articulates with the pelvis via a 3 dof ball-and-socket joint. Each hip is modeled as a 3 dof ball-and-socket joint, and each knee is modeled as a 1 dof hinge joint. Each foot is represented by a hindfoot and toes segment. The hindfoot articulates with the shank via a 2 dof universal joint, and the toes articulate with the hindfoot via a 1 dof hinge joint. Interaction of the feet with the ground is modeled using a series of spring-damper units placed under the sole of each foot. The path of each muscle is represented by either a series of straight lines or a combination of straight lines and space curves. Each actuator is modeled as a three-element, Hill-type muscle in series with tendon. A first-order process is assumed to model muscle excitation-contraction dynamics. Dynamic optimization theory is used to calculate the pattern of muscle excitations that produces a maximal vertical jump. Quantitative comparisons between model and experiment indicate that the model reproduces the kinematic, kinetic, and muscle-coordination patterns evident when humans jump to their maximum achievable heights.

摘要

人体三维模型用于模拟最大垂直跳跃。人体被建模为一个由10个节段、23个自由度(dof)的机械连杆机构,由54块肌肉驱动。六个广义坐标描述骨盆相对于地面的位置和方向;其余九个节段从骨盆以开链形式分支。头部、手臂和躯干(HAT)被建模为单个刚体。HAT通过一个3自由度的球窝关节与骨盆相连。每个髋关节被建模为一个3自由度的球窝关节,每个膝关节被建模为一个1自由度的铰链关节。每只脚由后足和脚趾节段表示。后足通过一个2自由度的万向节与小腿相连,脚趾通过一个1自由度的铰链关节与后足相连。脚与地面的相互作用通过放置在每只脚底的一系列弹簧-阻尼单元来建模。每块肌肉的路径由一系列直线或直线与空间曲线的组合表示。每个驱动装置被建模为一个与肌腱串联的三元件希尔型肌肉。假设采用一阶过程来模拟肌肉兴奋-收缩动力学。动态优化理论用于计算产生最大垂直跳跃的肌肉兴奋模式。模型与实验之间的定量比较表明,该模型再现了人类跳到最大可达到高度时明显的运动学、动力学和肌肉协调模式。

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