Holly J E
Department of Mathematics, Colby College, Waterville, ME 04901, USA.
J Vestib Res. 2000;10(4-5):163-78.
The laws of physics explain many human misperceptions of whole-body passive self-motion. One classic misperception occurs in a rotating chair in the dark: If the chair is decelerated to a stop after a period of counterclockwise rotation, then a subject will typically perceive clockwise rotation. The laws of physics show that, indeed, a clockwise rotation would be perceived even by a perfect processor of angular acceleration information, assuming that the processor is initialized (prior to the deceleration) with a typical subject's initial perception - of no rotation in this case. The motion perceived by a perfect acceleration processor serves as a baseline by which to judge human self-motion perception; this baseline makes a rough prediction and also forms a basis for comparison, with uniquely physiological properties of perception showing up as deviations from the baseline. These same principles, using the motion perceived by a perfect acceleration processor as a baseline, are used in the present paper to investigate complex motions that involve simultaneous linear and angular accelerations with a changing axis of rotation. Baselines - motions that would be perceived by a perfect acceleration processor, given the same initial perception (prior to the motion of interest) as that of a typical subject - are computed for the acceleration and deceleration stages of centrifuge runs in which the human carriage tilts along with the vector resultant of the centripetal and gravity vectors. The computations generate a three-dimensional picture of the motion perceived by a perfect acceleration processor, by simultaneously using all six interacting degrees of freedom (three angular and three linear) and taking into account the non-commutativity of rotations in three dimensions. The resulting three-dimensional baselines predict stronger perceptual effects during deceleration than during acceleration, despite the equal magnitudes (with opposite direction) of forces on the subject during acceleration and deceleration. For a centrifuge run with the subject facing tangentially in the direction of motion, the deceleration baseline shows a perception of forward tumble (pitch rotation) beginning with ascent from the earth, while the acceleration baseline does not have analogous pitch and vertical motion. These results give a three-dimensional explanation for certain puzzling acceleration-deceleration perceptual differences observed experimentally by Guedry, Rupert, McGrath, and Oman (Journal of Vestibular Research, 1992.). The present analysis is consistent with, and expands upon, previous analyses of individual components of motion.
物理定律解释了许多人类对全身被动自我运动的错误认知。一种经典的错误认知发生在黑暗中的旋转椅上:如果椅子在逆时针旋转一段时间后减速至停止,那么受试者通常会感觉到顺时针旋转。物理定律表明,实际上,即使是一个完美的角加速度信息处理器也会感觉到顺时针旋转,假设该处理器在减速之前用典型受试者的初始感知(在这种情况下为无旋转)进行初始化。完美加速度处理器所感知的运动作为判断人类自我运动感知的基线;这条基线做出粗略预测,也形成比较的基础,感知的独特生理特性表现为与基线的偏差。本文使用相同的原理,以完美加速度处理器所感知的运动为基线,来研究涉及同时具有线性和角加速度且旋转轴不断变化的复杂运动。对于离心机运行的加速和减速阶段,计算基线——在与典型受试者相同的初始感知(在感兴趣的运动之前)下,完美加速度处理器会感知到的运动——此时人体支架会随着向心力和重力矢量的合矢量倾斜。这些计算通过同时使用所有六个相互作用的自由度(三个角向和三个线性)并考虑三维旋转的不可交换性,生成了完美加速度处理器所感知运动的三维图像。尽管在加速和减速过程中作用于受试者的力大小相等(方向相反),但由此产生的三维基线预测减速过程中的感知效应比加速过程更强。对于受试者面向运动方向切线的离心机运行,减速基线显示从地面上升开始就有向前翻滚(俯仰旋转)的感觉,而加速基线则没有类似的俯仰和垂直运动。这些结果为Guedry、Rupert、McGrath和Oman(《前庭研究杂志》,1992年)通过实验观察到的某些令人困惑的加速 - 减速感知差异提供了三维解释。目前的分析与先前对运动各个组成部分的分析一致,并对其进行了扩展。