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串行、延迟和痕迹自动塑造程序产生啄食的比较。

A comparison of pecking generated by serial, delay, and trace autoshaping procedures.

出版信息

J Exp Anal Behav. 1976 Mar;25(2):227-41. doi: 10.1901/jeab.1976.25-227.

Abstract

Pigeons were exposed to serial, delay, and trace autoshaping procedures. In Experiment I, all conditioned stimuli (CSs) were changes in illumination of the response key. The number of trials to acquisition of the keypeck increased from serial, to 4-sec delay, 8-sec delay, and 8-sec trace procedures, in that order. In Experiment II, which used a longer intertrial interval, trials to criterion increased from 8-sec delay, to 28-sec delay, 8-sec trace, and 28-sec trace procedures, in that order. In Experiment III, two groups received serial procedures in which the first CS was either a tone or a houselight, and the second was a keylight. The tone group acquired the key peck more rapidly than the houselight group. Early in conditioning in these experiments, and when the conditioned stimulus was a change in the keylight, there was a short latency to the onset of pecking and pecking was directed at the CS. After extensive conditioning, or when the CS was relatively diffuse, pecking still occurred, but had a longer latency and was not reliably directed toward the conditioned stimulus.

摘要

鸽子接受了系列、延迟和痕迹自动塑造程序。在实验 I 中,所有条件刺激 (CS) 都是反应键照明的变化。从系列、4 秒延迟、8 秒延迟和 8 秒痕迹程序,按顺序递增获得啄键的试验次数。在使用更长的试验间间隔的实验 II 中,从 8 秒延迟、28 秒延迟、8 秒痕迹和 28 秒痕迹程序,按顺序递增达到标准的试验次数。在实验 III 中,两组接受了序列程序,其中第一个 CS 是音调和灯光,第二个是键光。与灯光组相比,音调组更快地获得了啄键。在这些实验的早期,当条件刺激是键光的变化时,啄击的潜伏期很短,并且啄击指向 CS。经过广泛的训练,或者当 CS 相对扩散时,仍然会发生啄击,但潜伏期较长,并且不能可靠地指向条件刺激。

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