针对青少年的计算机定制体育活动干预措施的可接受性、可行性和有效性

Acceptability, feasibility and effectiveness of a computer-tailored physical activity intervention in adolescents.

作者信息

Haerens Leen, Deforche Benedicte, Vandelanotte Corneel, Maes Lea, De Bourdeaudhuij Ilse

机构信息

Department of Movement and Sports Sciences, Ghent University, Gent, Belgium.

出版信息

Patient Educ Couns. 2007 Jun;66(3):303-10. doi: 10.1016/j.pec.2007.01.003. Epub 2007 Feb 12.

Abstract

OBJECTIVE

To evaluate acceptability, feasibility and effectiveness of computer-tailored physical activity education among adolescents.

METHODS

Two classes of 7th graders from 10 randomly selected schools were assigned to the intervention (computer-tailored intervention, n=139) or control (no-intervention, n=142) condition. Questionnaires were completed 1 week before and 3 months after the intervention. The computer-tailored intervention was completed during classes.

RESULTS

Students had few problems with the diagnostic questions and with the use of a computer. About half of the students evaluated the advice as interesting and easy to understand and about 40% as personally relevant, easy to use and credible. Half of students evaluated the advice as too long and only 33% reported to have used the advice. The computer-tailored intervention was effective for increasing school related physical activity levels with on average 25 min per week (F=3.4, P < or = .05), but not for increasing total physical activity or leisure time physical activity.

CONCLUSIONS

A 1-h computer-tailored intervention offered during class-time has the potential to increase school related physical activity.

PRACTICE IMPLICATIONS

Although favourable effects of large scale implementation may be expected, some adaptations that might increase effectiveness should be investigated in the future.

摘要

目的

评估针对青少年的计算机定制体育活动教育的可接受性、可行性和有效性。

方法

从10所随机选择的学校中选取两个七年级班级,将其分配到干预组(计算机定制干预,n = 139)或对照组(无干预,n = 142)。在干预前1周和干预后3个月完成问卷调查。计算机定制干预在课堂上完成。

结果

学生在诊断性问题和计算机使用方面几乎没有问题。约一半的学生认为建议有趣且易于理解,约40%的学生认为建议与个人相关、易于使用且可信。一半的学生认为建议太长,只有33%的学生报告使用了该建议。计算机定制干预有效地提高了与学校相关的体育活动水平,平均每周增加25分钟(F = 3.4,P≤0.05),但在增加总体体育活动或休闲时间体育活动方面无效。

结论

在课堂上进行的1小时计算机定制干预有潜力增加与学校相关的体育活动。

实践意义

尽管预计大规模实施会有有利效果,但未来应研究一些可能提高有效性的调整措施。

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