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虚拟现实运动游戏对脑瘫儿童运动技能的影响:一项系统评价与荟萃分析。

Effects of virtual reality motor games on motor skills in children with cerebral palsy: a systematic review and meta-analysis.

作者信息

Xue Zhuolin, Zhang Weiqiang, Zhou Ni, Ma Pengwei, Yuan Kun, Zheng Peiyun, Li Junfeng, Chang Jindong

机构信息

School of Physical Education, Southwest University, Chongqing, China.

Institute of Motor Quotient, School of Physical Education, Southwest University, Chongqing, China.

出版信息

Front Psychol. 2025 Jan 6;15:1483370. doi: 10.3389/fpsyg.2024.1483370. eCollection 2024.

DOI:10.3389/fpsyg.2024.1483370
PMID:39881687
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11776641/
Abstract

BACKGROUND

Enhancing motor skills is crucial for the functional development of children with cerebral palsy. Virtual reality has emerged as a promising technology for rehabilitating these children.

OBJECTIVE

The objective of this study was to systematically evaluate the effects of virtual reality motor games on the gross and fine motor skills of children with cerebral palsy.

METHODS

A comprehensive search was conducted in databases including PubMed, ProQuest, EBSCOhost, Web of Science, and Wanfang Data, covering publications from their inception to June 1, 2024, to identify randomized controlled trials (RCTs) investigating the effects of virtual reality motor games on the gross and fine motor skills of children with cerebral palsy. The quality of the included studies was assessed using the PEDro scale, and data were analyzed with RevMan software (version 5.4).

RESULTS

Nineteen studies involving 850 children with cerebral palsy were included. The results indicated that virtual reality motor games significantly improved gross motor skills [mean difference (MD) 1.67, 95% confidence interval (CI): 0.75-2.56; < 0.001] and fine motor skills [standardized mean difference (SMD) 0.73, 95% CI: 0.30-1.16; = 0.00008] in children with cerebral palsy.

CONCLUSIONS

Virtual reality motor games have the potential to significantly enhance both gross and fine motor skills in children with cerebral palsy.

SYSTEMATIC REVIEW REGISTRATION

https://www.crd.york.ac.uk/prospero/, PROSPERO [CRD42024558713].

摘要

背景

提高运动技能对脑瘫儿童的功能发育至关重要。虚拟现实已成为一种有前景的康复这些儿童的技术。

目的

本研究的目的是系统评价虚拟现实运动游戏对脑瘫儿童粗大运动和精细运动技能的影响。

方法

在包括PubMed、ProQuest、EBSCOhost、Web of Science和万方数据在内的数据库中进行全面检索,涵盖从数据库建立至2024年6月1日的出版物,以确定调查虚拟现实运动游戏对脑瘫儿童粗大运动和精细运动技能影响的随机对照试验(RCT)。使用PEDro量表评估纳入研究的质量,并使用RevMan软件(5.4版)进行数据分析。

结果

纳入了19项涉及850名脑瘫儿童的研究。结果表明,虚拟现实运动游戏显著改善了脑瘫儿童的粗大运动技能[平均差(MD)1.67,95%置信区间(CI):0.75 - 2.56;P < 0.001]和精细运动技能[标准化平均差(SMD)0.73,95%CI:0.30 - 1.16;P = 0.00008]。

结论

虚拟现实运动游戏有可能显著提高脑瘫儿童的粗大运动和精细运动技能。

系统评价注册

https://www.crd.york.ac.uk/prospero/,PROSPERO [CRD42024558713]。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/04b9/11776641/12dd545c5664/fpsyg-15-1483370-g0004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/04b9/11776641/1544f680cead/fpsyg-15-1483370-g0001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/04b9/11776641/506641258f3d/fpsyg-15-1483370-g0002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/04b9/11776641/41f24b38b77e/fpsyg-15-1483370-g0003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/04b9/11776641/12dd545c5664/fpsyg-15-1483370-g0004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/04b9/11776641/1544f680cead/fpsyg-15-1483370-g0001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/04b9/11776641/506641258f3d/fpsyg-15-1483370-g0002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/04b9/11776641/41f24b38b77e/fpsyg-15-1483370-g0003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/04b9/11776641/12dd545c5664/fpsyg-15-1483370-g0004.jpg

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