Faculty of Physical Education and Recreation, E-488 Van Vliet Center, University of Alberta, Edmonton, AB T6G2H9, Canada.
BMC Public Health. 2010 Jun 24;10:367. doi: 10.1186/1471-2458-10-367.
Sedentary behavior is considered a separate construct from physical activity and engaging in sedentary behaviors results in health effects independent of physical activity levels. A major source of sedentary behavior in children is time spent viewing TV or movies, playing video games, and using computers. To date no study has examined the impact of neighborhood socioeconomic status (SES) on pre-school children's screen time behavior.
Proxy reports of weekday and weekend screen time (TV/movies, video games, and computer use) were completed by 1633 parents on their 4-5 year-old children in Edmonton, Alberta between November, 2005 and August, 2007. Postal codes were used to classified neighborhoods into low, medium or high SES. Multiple linear and logistic regression models were conducted to examine relationships between screen time and neighborhood SES.
Girls living in low SES neighborhoods engaged in significantly more weekly overall screen time and TV/movie minutes compared to girls living in high SES neighborhoods. The same relationship was not observed in boys. Children living in low SES neighborhoods were significantly more likely to be video game users and less likely to be computer users compared to children living in high SES neighborhoods. Also, children living in medium SES neighborhoods were significantly less likely to be computer users compared to children living in high SES neighborhoods.
Some consideration should be given to providing alternative activity opportunities for children, especially girls who live in lower SES neighborhoods. Also, future research should continue to investigate the independent effects of neighborhood SES on screen time as well as the potential mediating variables for this relationship.
久坐行为被认为是与身体活动不同的一种行为,而久坐行为的发生会对健康产生独立于身体活动水平的影响。儿童久坐行为的一个主要来源是花时间看电视或电影、玩电子游戏和使用电脑。迄今为止,尚无研究探讨邻里社会经济地位(SES)对学龄前儿童屏幕时间行为的影响。
2005 年 11 月至 2007 年 8 月,在艾伯塔省埃德蒙顿,1633 名家长代表其 4-5 岁的孩子报告了平日和周末的屏幕时间(电视/电影、电子游戏和电脑使用)。邮政编码用于将邻里分为低、中或高 SES。采用多元线性和逻辑回归模型检验屏幕时间与邻里 SES 之间的关系。
与居住在高 SES 社区的女孩相比,居住在低 SES 社区的女孩每周的总屏幕时间和看电视/电影的时间明显更长。男孩则没有观察到这种关系。与居住在高 SES 社区的儿童相比,居住在低 SES 社区的儿童更有可能成为电子游戏玩家,而不太可能成为电脑用户。此外,与居住在高 SES 社区的儿童相比,居住在中 SES 社区的儿童不太可能使用电脑。
应考虑为儿童,尤其是居住在较低 SES 社区的女孩提供替代活动机会。此外,未来的研究应继续调查邻里 SES 对屏幕时间的独立影响,以及该关系的潜在中介变量。